-Develops and maintains project pipeline, workflow and infrastructure
-Technical integration of production pipeline and establishment of proper workflow between Animalia Productions, Iloura and Photon VFX
-Designed and implemented the rendering solution for production efficacy and ability to deliver the desired look.
-Renderman Shader Writing
-Integration of 3Delight and Liquid as rendering solution
Technical Director
Meteor Studios
November 2005 - June 2006
300
Final Destination 3 (End Sequence)
CG Supervisor
Meteor Studios
May 2005 - November 2005
10.5 Apocalyse
-Supervised Modeling, Texture Mapping, Shader Development, Lighting, Layout, Animation, Effects (Particles/Fluids)
-Responsible for developing and maintain project pipeline and infrastructure
-Responsible for implementing new FX pipeline using Houdini
Director of Technology
Meteor Studios
September 2002 - May 2005
Overseas the entire facility pipeline and technological infrastructure - from planning to purchasing to maintenance
Technology Supervisor
Meteor Studios
April 2001 - September 2002
Support and Maintain facility infrastructure
Manage the IT department
System Implementation
Allegra Solution
December 2000 - April 2001
Designed and plan the infrastructure for startup studio Meteor Studios
System Administrator
Tube Studios
May 1999 - December 2000
-Infrastructure Design for the merging of Behavior Studio and Tube Studios
-Responsible for infrastructure support and maintenance
-render Wrangling