After 9 years of serving his country, James Schauf left the United States Air Force to pursue his dream of becoming a professional artist. The foundation of his career in the entertainment industry started as a character modeler on Iron Man 2. Since then, he has continued his career in film while also working in television, commercials, games, theme parks and fashion. His passion includes the full spectrum of modeling and texturing, from high poly to low, organic to hard surface and even enjoys UVs and retopologizing.
James has worked for clients and projects such as Disney Animation Studios, Big Hero 6, Marvel, Legacy Effects, Iron Man 2, Psyop, Microsoft, Clash of Clans, Skechers, Aaron Sims Company, Nickelodeon Animation Studios, Kung Fu Pand: Legends of Awesomeness, and Disney Internet Media Group.
James is currently a Vis Dev Artist (3D Modeling) at Paramount working on the Smurfs movie coming out in Feb 2025.
He is an instructor at Gnomon School of Visual Effects, teaching Hard Surface Modeling I, Hard Surface Modeling II and Intro to 3D in Maya. James also teaches at Pixl Visn teaching Modeling 200, 300 and 400 (character modeling using both Maya and Zbrush).
Work History
visual development artist (modeling)
Paramount Animation
February 2023 - Present
Hollywood, CA
Vis Dev artist doing modeling for the new Smurfs movie coming out Feb 2025.
3D Model Designer (vis dev modeler)
Marvel Studios
July 2022 - December 2022
Burbank, California, United States
Vis Dev modeler for 2 unannounced shows.
Modeler
Walt Disney Animation Studios
January 2020 - June 2022
Burbank, CA
Environment modeling for:
Raya and the Last Dragon
Encanto
Strange World
Zootopia+
Modeling Instructor
PIXL VISN media arts academy
April 2016 - Present
Instructor
PIXL VISN media arts academy
March 2016 - Present
online
I am an instructor for the following classes:
Modeling 200
Modeling 300
Instructor
Gnomon School of Visual Effects, Games + Animation
January 2015 - Present
Instructor
Gnomon School of Visual Effects
January 2015 - Present
Hollywood, CA
Instructor:
Hard Surface Modeling 1
Hard Surface Modeling 2
Digital Sculpting
Modeling and digital sculpting Instructor
Gnomon School of Visual Effects
April 2013 - Present
Instructor
PIXL VISN media arts academy
March 2016 - December 2026
Köln, Germany
Instructor
Gnomon School of Visual Effects, Games + Animation
January 2015 - January 2025
Los Angeles, California, United States
3D Modeler
Walt Disney Animation Studios
January 2020 - August 2021
Burbank, California, US
Character Modeler
DreamWorks Animation
February 2019 - January 2020
Greater Los Angeles Area
environmental modeler
Prologue Films
May 2019 - July 2019
Los Angeles, CA, US
Modeler
CVLT-LA
January 2019 - February 2019
Los Angeles, CA
3D Modeler
Apple Inc.
July 2017 - October 2018
zbrush instructor
AnimSchool
September 2016 - March 2018
modeling supervisor /3d
Sunrise Productions
May 2017 - October 2017
3D Modeler
CVLT-LA
May 2017 - June 2017
3D Modeler
Psyop
March 2017 - April 2017
3D Modeler
MercFX
March 2017 - March 2017
3D Modeler
Ironhead Studio
January 2017 - February 2017
visual development artist
Paramount Pictures
June 2016 - December 2016
Hollywood, CA
Work directly with the Director and Art Director as a visual development artist bringing their vision to life in 3D.
3d modeler/texture artist
Mindshow, Inc
June 2016 - August 2016
Freelance 3D Modeler/Texture Artist
Psyop
December 2014 - June 2016
Venice, CA
Worked as a Modeler/Texture Artist for Psyop on:
reCore E3 Trailer
1 unannounced projected
3 Cricket Wireless commercials
3 Clash of Clans commercials
2 Fitbit Commercials
Tecate Commercial
Environment Modeler
Walt Disney Animation Studios
February 2015 - May 2016
Burbank
Modeler
Walt Disney Animation Studios
February 2015 - May 2016
Burbank
Moana- environment modeler
Instructor
Gnomon School of Visual Effects
August 2014 - December 2014
Hollywood, CA
Character Texture and Shading
Model & Texture Artist
The Aaron Sims Company
May 2014 - July 2014
Greater Los Angeles Area
The Marvel Experience- Character modeling and texturing.
Modeling Apprentice
Walt Disney Animation Studios
April 2013 - April 2014
Burbank, CA
Modeling environments, props, characters and creating garments with Marvelous Designer.
Talent Development- Modeler
Walt Disney Animation Studios
April 2013 - June 2013
Burbank, CA
3D Modeler
Skechers
February 2013 - April 2013
Manhattan Beach, CA
Chosen as one of two artist to start the 3D modeling/previsualization department. I worked directly with designers in the High Performance Division, concentrating on modeling a highly detailed representation of their concept. I would then texture, data prep and use RTT DeltaGen to create a realtime 3D visualization that would be used by the designers, used for presentations and for cost reduction in the creation process of the shoe.
Character Modeler
Nickelodeon Animation Studio
May 2011 - February 2013
Burbank, CA
Character Modeler for Kung Fu Panda: Legends of Awesomeness. Along with modeling I was responsible for UVing, creating facial clusters and facial blendshapes.
3D Artist
Walt Disney Internet Group
March 2010 - November 2010
As a team member of the Toontown team, I was responsible for modeling and texturing environments.
Modeler
Gnomon Studios
September 2009 - December 2009
Working on director Shane Acker's next animated short (+ -), working on environment concept modeling, look development, and previs.
I also had the great experience working directly under lead creature designer Neville Page on preproduction of Green Lantern.
3D Modeler
Legacy Effects
September 2009 - November 2009
Iron Man 2- Modeling and preparing Diorama for Sideshow Collectibles
Thor- Digital modification of body scans in preparation for sculptors
Character Modeler
Legacy Effects
February 2009 - May 2009
As a member of the Design Department at Legacy Effects (previously Stan Winston Studios), I was a character modeler for Iron Man 2. This position required the interpretation of concept art, understanding the production pipeline and meeting the scheduled deadlines.
Staff Sergeant
United States Air Force
February 1992 - May 2001
Leader of four individuals responsible for over sixty facilities.
Awards & Decorations-
Air Force Longevity Service Award (2)
NCO Professional Military Education Graduate Ribbon- Airman Leadership School
Good Conduct Medals (3)
Southwest Asia Service Medal
Air Force Overseas Ribbon- Long Tour