Jacob Harris

Jacob Harris

Mid-level Software Developer / 12 yrs

Orlando, FL, United States

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Work History
  • Senior Consultant, Product & Programs

    DataKind

    May 2023 - Present
    Orlando, Florida, United States · Remote

    Leading tech teams in support of social impact organizations through the development of data transformation tools. I collaborate with subject matter experts in data science, AI, statistics, and U.S. housing policy to deliver data-driven visualizations and insights.

  • Freelance Software Developer

    Freelance

    June 2013 - Present

    • iOS App: Developing subscription-based iOS app that companies can quickly set up, brand, and release as their own. Responsible for schedule estimates, work plan development, and implementation of features based on client concept. Implemented a responsive, container-driven storyboard and a customized navigation with a slide-out sidebar. Wrote a data utility object to fetch live JSON data. Incorporated the delegation design pattern to move data between objects. Tools: Objective-C, iOS, Auto Layout, JSON, git

    • iOS App: Designed and engineered a feature-

  • Product Owner - Extensions & Enterprise

    Soundstripe

    March 2021 - March 2023
    Orlando, Florida, United States · Remote

    Owned product specification, release coordination and impact reporting for apps, extensions and integrations supporting music discovery and content creator workflows. Led scrum team of software and QA engineers, UX designers and engineering managers.

    Soundstripe Mobile App
    Shipped the company's first mobile app; owned the effort from research and validation and software engineering through App Store approval and go-to-market coordination; resulted in 13K unique customer sign-ins and 1M+ song plays in the first six months.

    Soundstripe Enterprise Plan
    Delivered a subscription plan for enterprise customers in collaboration with Sales and Engineering leaders; contributed to a 3x YoY increase in enterprise billings.

    Soundstripe API
    Identified a developer experience improvement opportunity in the API offering; specified a new platform product, pitched to senior leadership, garnered buy-in, led project team.

  • Product Manager

    Lifecycle Insights

    June 2020 - March 2021
    Orlando, Florida, United States · Remote

    Led a dev team; introduced agile workflow and software processes.

  • Technical Product Manager

    Trazi Ventures

    September 2019 - April 2020
    Orlando, Florida Area · On-site

    Managed a scrum team and agile events; analyzed and reported on competitive threats.

  • Software Consultant

    Freelance

    July 2013 - September 2019
    Orlando, Florida Area · Remote

    StickyGuide
    Built white-label iOS apps and deployed to retail clients via a purpose-built MDM pipeline. Swapped slow local builds for parallel cloud builds.

    D3 Studios
    Integrated Stripe Terminal with a suite of iOS apps for in-person ticket sales.

    Trumpet: Postcards to POTUS
    Built a mobile app and supporting payments API. Featured on ProductHunt.

  • Project Manager

    Matlock & Associates

    January 2017 - August 2017
    Orlando, Florida, United States · Remote

    Led a team developing web and iOS apps to manage the training, care and deployment of bomb-sniffing dogs.

  • Software Developer

    Method Studios

    March 2012 - June 2013

    • Worked in small, agile-development scrum teams. Sat on the 2D Council; helped author and implement facility-wide policies

    • Wrote a Python app for transcoding image sequences to QuickTime movies; featured GUI and command-line interfaces and a Python API with tools for sequence renumbering and render farm submission

    • Maintained and extended Nuke Snippets system featuring versioning, copying, and publishing mechanisms

  • Software Developer

    Method Studios

    June 2011 - June 2013

    Supported Nuke camera tracking and lens distortion tools; built pipeline apps to support image sequence ingestion and export.

  • Pipeline Technical Director

    Method Studios

    June 2011 - March 2012

    • Wrote tool that interfaced with Nuke’s native Python API to automate template and node creation for lens distortion pipeline

    • Expedited new show setup by configuring and maintaining
    in-house image representations for artists and coordinators

  • Nuke Compositor

    Method Studios

    March 2011 - June 2011
    Los Angeles, CA

    Vertical alignment, color correction and paint fixes on stereo film sequences; wrote software tools to assist in the process.

    Fright Night
    Transformers: Dark of the Moon
    Pirates of the Caribbean: On Stranger Tides

  • Roto/Paint Artist

    Digital Domain

    January 2010 - March 2011
    Los Angeles, CA · On-site

    Built a Python tool to automate the creation of 2D tracked roto nodes from 3D cameras in Nuke.

    Real Steel
    Tron: Legacy

  • Roto Artist

    Luma Pictures

    June 2008 - January 2010
    Los Angeles, CA · On-site

    The Book of Eli
    Percy Jackson & the Olympians: The Lightning Thief
    A Serious Man
    X-Men Origins: Wolverine
    Underworld: Rise of the Lycans
    The Ugly Truth
    Harry Potter and the Half-Blood Prince
    Nutcracker: The Untold Story

Education
  • Full Sail University

    2006 - 2008