Isabella Martinez Luna

Isabella Martinez Luna

Mid-level 3D Character Artist / 3D Artist / 5 yrs

Irvine, CA

Hire Me
3D Character Artist/Modeler. Prev. Blizzard Overwatch 2. With 4 years of experience in tech, animation and games industry.
Work History
  • Character Artist

    Individual Client

    June 2024 - February 2025
  • Associate Artist

    Blizzard Entertainment

    December 2022 - January 2024
    Irvine, CA

    Worked alongside Character Supervisors in the Outsourcing team, working on a number of bugs and assets needs as requested by Lead. On the downtime I produced several assets for the live game.

  • Character Modeler

    Freelance

    April 2020 - April 2021

    Character Artist for VFX, Animation & Games Industry

  • 3D Character Artist

    Ignite Animation

    February 2022 - June 2022

    + Model highly stylized hero polygonal characters and props for CG animation
    + Model various clothing garments for hero characters
    + Texture and Look Development for hero characters

  • Modeler/ Environment Artist

    Chainwheel Productions

    February 2022 - May 2022
    San Francisco Bay Area

    + Model & render highly stylized polygonal environments for CG Animation short
    + Design environment based on real life location

  • Junior 3D Artist

    nWay

    June 2022 - December 2022

    Responsible for Hard Surface Character Modeling for Unnanounced Game
    Assisted in modeling Environment/Props for Unnanounced Game
    Texture, Model, High Poly, Lowpoly modeling.

  • Junior 3D Artist

    nWay

    January 2022 - June 2022

    • Responsible for modeling and texturing stylized realtime characters for Olympic Games Jam: Beijing 2022

    •Model 3D hero assets in collaboration with guidelines provided by the IOC.

    •Model and texture a variety or hard surface and environment assets optimized for realtime for OGJ.

    • Aid in pre-production by creating 3D placeholder assets for the Design
    and UI teams

    • Collaborate with nWay’s internal Creative team and external stakeholders to create star assets

  • Character Artist

    Marauder Film

    August 2020 - August 2020
    United States

    Responsible for photogrammetry clean up of human characters

  • Modeler

    Ignite Animation

    August 2020 - October 2020

    Andy: A Dog's Tale

  • 3D Artist

    The Ohzone, Inc.

    April 2020 - April 2021

    Responsible for cleanup/texturing of photogrammetry models
    Documentation of proprietary tools
    Texturing and modeling assets for web

  • 3D Modeler

    AAU StudioX

    February 2018 - June 2018
    San Francisco, California

    3D Environment and Character Artist for various show productions including JRG FoodieCats

  • Academy of Art University

    February 2018 - June 2018
  • Layout Artist

    AAU StudioX

    October 2017 - December 2017
    San Francisco, California, United States

    Background Painter for The Ribbon
    Layout art for production

Education
  • Bachelor of Fine Arts (BFA) in Animation (3D modeling emphasis)

    Academy of Art University

    2015 - 2019
  • High School

    Santa Francisca Romana

    2003 - 2015
  • Certificate in Animation, Interactive Technology, Video Graphics and S

    NASKA DIGITAL

    2013 - 2013