"Captain America 3 - Civil War"
"Teenage Mutant Ninja Turtles 2 - Out of the Shadows"
Sr. Animator
Industrial Light & Magic
January 2015 - March 2015
"Jurassic World"
Atomic Fiction
December 2014 - January 2015
Sr. Animator
Industrial Light & Magic
May 2014 - June 2014
"Teenage Mutant Ninja Turtles"
Sr. Animator
Industrial Light & Magic
August 2013 - October 2013
Sr. Animator
Digital Domain
November 2010 - August 2013
"Maleficent" Sr. Animator
"Ironman 3" Lead Animator
"Jack the Giant Slayer" Sr.Animator
"Transformers 3 Dark of the Moon" Sr. Animator
Animator
ImageMovers
September 2008 - October 2010
"Mars Needs Moms!" Animator
Animated Keyframes on top of existing motion capture to recreate and exaggerate actor's performance. In some cases blended many different motion capture stunt takes together to form one long scene.
"Disney's A Christmas Carol" Animator
Animated keyframes on top of motion capture to recreate and exaggerate actor's performance.
Set up poses for library.
Worked with shots cut into multiple files with character interaction between them.
Animated technically heavy shots for example, eight different motion capture takes strung toge
Animator
Electronic Arts
May 2008 - August 2008
"DeadSpace" Animator
Animated "in game" cinematics.
Reversed engineered opening scene to create flight through space.
Worked closely with FX department to get timing of opening scene.
Animator
Industrial Light & Magic
September 2006 - April 2008
"Clone Wars Animated" Animation, Posing
Animated television bumpers.
Posed characters to be used in posters, statues, t-shirts and other licensing needs.
"SpeedRacer" Animator
Vehicle animation.
"Ironman" Animator
Technical animation.
Set up flight path animations.
"The Spiderwick Chronicles" Animator
Performance and dialog animation for Thimbletack and Bogart.
"Transformers" Animator
Initial animator to animate Optimus Prime's facial performance.
Defined Soundbite's motion.
Animated shot's that helped define Bumble Bee's attitude and character.
"Eragon" Animator
Built a shot, including cameras, of Eragon in flight.
Dragon and digital double keyframe animation
Animator
Americas Army Game Project
June 2006 - September 2006
keyframe animation and motion capture for in game performance.
Worked closely with Special Forces in order to portray detailed soldier techniques and movements.
Keyframed accurate weapon reloads, discharge's, and recoils.
Vehicle animations.
Animator
Industrial Light & Magic
February 2006 - May 2006
"Pirates of the Caribbean 2 : Dead Man's Chest" Animator
Facial animation keyframed to recreate the actor's performance.
Cleaned up i-motion capture to represent the actor's performance.
Animated Kraken tentacles
"Lady in the Water" Animator
creature animation -the scrunt
Animator
Industrial Light & Magic
January 2004 - July 2004
"Star Wars Ep.III Revenge of the Sith" Animator
Keyframe animation opening space battle.
Animated ships, droids, & digital doubles.
Camera animation if the shot required it.
Animated debris for explosions.
Animator
Robots of Mars 4D Adventure
October 2003 - November 2003
Upgraded/rebuilt out of date Maya files.
Character animation.
Clean up animation.
Animator
ESC Entertainment
June 2003 - September 2003
"The Matrix Revolutions" Animator
Animated Sentinels and Diggers.
Ran sims in Death and Destruction unit. (for destroying Sentinels on a shot per shot basis)
Built rough comps for presenting shots to directors.