Pixomondo is hiring

Mid Asset Generalist (1-2 month contracts)

Contract
Vancouver, Canada

We are currently seeking a Mid Asset Generalist to work on a short-term project with our Vancouver studio.


Responsibilities

  • Creating realistic 3D models and textures and shading ensuring balance of technical requirements within our pipeline and the quality standards we are known for at Pixomondo.
  • Working closely with the team and CG Supervisors to help plan and create assets
  • Ensuring execution of the desired look and feel  
  • Ensuring assets devilled on time and optimized for performance
  • Trouble shoot asset related issues, during render phases


Requirements

  • 3+ years working experience in Modeling/texturing/shading 
  • Knowledge in Maya, ZBrush, Substance, Mari, Arnold 
  • Knowledge of Houdini and Solaris a plus. 
  • Knowledge of creature/character asset creation a plus. 
  • Problem-solving skills; including the ability to work under tight deadlines 
  • Excellent attention to detail and desire to deliver consistently high quality 
  • Strong communication and interpersonal skills 
  • A strong Demo Reel showing artistic sensibility, and creative problem solving 
  • Ability to work within a strong team environment, and willingness to share knowledge 
  • Experience in creation of layouts and modular assets for large scale environments, would be plus

Pixomondo

PIXOMONDO is an international visual effects company with a global network of facilities in Germany, Canada and USA. We are recruiting for various positions where we would like to welcome anyone with the right experience to work in a fresh and challenging environment.
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