Plastic Wax is hiring
Asset Artist (Character)
Contract
Sydney, Australia
Plastic Wax is an Australian multi-platform studio that derives its success from combining expertise, innovation and cutting-edge creativity in animation, motion capture, in-engine technology, virtual reality and game development.
We offer clients a full range of directorial and production services in both pre-rendered and real- time in-engine productions for animated series and features, cinematic game trailers and virtual reality productions.
We have built an international reputation for creating award-winning, cinematic content for partners such as Warner Bros., Marvel, Disney, Sony, Nickelodeon, HBO, Microsoft, Netflix, NBCUniversal and Fortnite.
Responsibilities:
- Use artistic and technical skills to work on 3D CG characters
- Modelling and texturing
- Create photo-real, high-quality work using a variety of software programs
- Show initiative, push ideas and innovate within your duties
- Ability to work unassisted and relied upon to finish tasks
- Be aware of project/task schedules and be capable of delivering work to deadlines
- Engage with our Asset Lead, Creative Director and Production team
Job requirements:
- Minimum 2 years professional experience working on feature films, AAA+ game titles, tv series and/or tvc’s.
- Highly skilled using Z-Brush, Photoshop, Maya and/or 3dsMax, Substance Painter
- Detail oriented modelling
- Proven expertise in both organic and hard surface matter
- Proven expertise in photo-real characters
- Ability to take direction and work well within a team focused environment
- A solid understanding of real-world materials is essential and must be demonstrated in your portfolio/reel
- Very strong artistic skills with a strong understanding of facial features and full body anatomy
- Ability to evaluate time requirements and possess problem-solving skills
- Excellent understanding of how materials and different surfaces work and react under light
- Positive, pro-active and excellent communication skills
Desirable, but not essential
- Experience with Houdini
- Experience with Marvelous Designer
- Experience with Mari
- Redshift and/or Vray expertise will be highly regarded
- Experience with Unreal Engine and creating models for In-engine use, etc
- Ability to light and render 3D objects

Plastic Wax Animation is a visual effects, 3D art, animation and production studio specialising in content for the videogame and film industries.
Based in Sydney, Australia and established in 1997; Plastic Wax has produced a wide range of award winning trailers for games, television and film. Some notable works include; Bioshock Infinite, Saints Row 3, Darksiders 2, Transformers: Revenge of the Fallen, Tomb Raider, Civilization V, Fallout: New Vegas and Lego Marvel Super Heroes.
The company boasts a state of the art 24 camera Vicon MX40 in house motion capture system, and a 500 machine dedicated render farm.
Plastic Wax has seen considerable growth over the past decade and is now considered one of the worlds leading CG trailer and cinematic studios.
Based in Sydney, Australia and established in 1997; Plastic Wax has produced a wide range of award winning trailers for games, television and film. Some notable works include; Bioshock Infinite, Saints Row 3, Darksiders 2, Transformers: Revenge of the Fallen, Tomb Raider, Civilization V, Fallout: New Vegas and Lego Marvel Super Heroes.
The company boasts a state of the art 24 camera Vicon MX40 in house motion capture system, and a 500 machine dedicated render farm.
Plastic Wax has seen considerable growth over the past decade and is now considered one of the worlds leading CG trailer and cinematic studios.