prashant pawar

prashant pawar

Lead Surfacing Artist / 19 yrs

bangalore india

Hire Me
Skills
Skills Clear
Software
Software Clear
Work History
  • Build Supervisor

    Double Negative

    March 2021 - Present
    Mumbai, Maharashtra, India
  • Lead Surfacing Artist

    Boulder Media

    May 2020 - December 2020
    Ireland

    Credit list:
    • Hasbro’s My Little Pony - The Movie 2.
    Responsibilities:
    • Beside my daily asset creation quota, which involves Texture painting and Look development, I am also an active part of the following:
    • Look development of critical assets and environments.
    • Creating shader Library in Arnold for Katana, which can be used by the team.
    • Creating Mari Session library which serves as blocking or starting recipe for an asset to maintain uniformity.
    • Creating Lighting templates in Katana for Background (Set) lighting which eases the look development work for the Texturing crew.
    • Creation of tileable textures and pattern library using Substance designer.
    • Helping Supervisor by giving suggestions for the betterment of workflow and new tool implementations.
    • New tool testing and bug reporting.
    • Documentation of all the above-mentioned stuff which served as reference material for the team.
    • Helping the team in troubleshooting various challenges.

  • Surfacing Supervisor

    Assemblage Entertainment

    May 2018 - June 2019
    Mumbai Area, India
  • Surfacing Lead

    Mikros Image Animation India

    January 2017 - May 2017
    Bangalore India
  • Senior Surfacer

    DreamWorks Animation

    July 2008 - January 2017
    Bengaluru Area, India

    Working on second project, the first show successfully released.

  • Lead Character Texture Artist

    PIXION. CCL

    October 2007 - June 2008

    • Modeling, UV mapping, texture painting and shading of characters.
    • Assisting Texture Supervisor in reviewing and approving textures and shaders.
    • Helping teammates to achieve the expected look of an asset.
    • Working closely with other team Supervisors, leads, and art directors to develop assets for the show.

  • Sr. VFX Character Texture Artist

    Tata Elxsi

    November 2006 - October 2007
    Mumbai Area, India

    • Surfacing and modeling characters / props / set dressings / sets for shows.
    • Look development of sets/props/ and character costumes
    • Working closely with asset and Surfacing lead to achieving the expected look of an asset.

  • Lead Texture Artist

    skyworks studio

    2006 - 2007
  • Senior Character Texture Artist

    VCL,Tata Elxsi

    2006 - 2007
  • Character Texture Artist

    Veda Games Inc

    March 2005 - March 2006
Education
  • Master Certification in 3D animation using maya in 3D animation

    MUV Institue of Digital arts

    ? - ?