Henrique Naspolini

Henrique Naspolini

Senior Character Artist at Insomniac Games

Senior Character Artist / 16 yrs

Los Angeles

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Henrique Naspolini is a Senior Character Artist with over seven years of experience in the video game industry. He worked on titles including Borderlands 2, Aliens: Colonial Marines and Spec-Ops: The Line, before joining Insomniac Games as a Senior Character Artist to work on Sunset Overdrive, Ratchet & Clank (PS4) and Edge of Nowhere. He has been featured in websites like ZbrushCentral, Pixologic, CGHub, CGFeedback, 3DTotal, Marmoset.co, etc.

Skills
Characters/Creatures/Organic and Hard Surface Modeling, High Poly Models, Low Poly Models, Texturing, Materials, etc.

Software Knowledge
Maya, Zbrush, Mudbox, Substance Painter, Photoshop, Marvelous Designer.
Work History
  • Senior Character Artist

    Insomniac Games

    April 2013 - Present

    Creation of high-res models, low-res models uvs and textures of characters and/or anything related to characters.

  • Lead Character Artist

    Darkside Games

    May 2012 - April 2013
    Coral Springs

    In-house and outsource assets supervisor.
    Pipeline creation.
    Production of High Res Models, low Res Models, uvs, projections and textures.

  • Senior Character Artist

    Darkside Games

    May 2011 - April 2012
    Coral Springs, Florida

    High Res Models
    Low Res Models
    Uvs, Projections and Textures

  • Character Artist

    UTV Ignition Entertainment

    November 2008 - December 2010

    Development of 3D characters, including high-poly mesh, low-poly mesh and textures.

  • Graphic Designer

    Fundação CERTI

    2005 - 2007

    Development of Flash Applications, Motion Graphics and Graphic Design.

Education
  • Bachelor in Graphic Design

    Universidade Federal de Santa Catarina

    2004 - 2008