I'm passionate about games, their writing and their design; I want to make balanced, accessible, and diverse games that everyone can enjoy. There's no bad project; anything is an opportunity to learn, improve and get closer to my goal. I want to change the world with games. <3
Work History
Game Designer
Frima Studios
January 2010 - April 2016
Define game systems and core loops, balance game parameters, write story and dialogue, lead numerous small-scale creative projects and perform many more design-related tasks. Participate in user testing, lead game streaming sessions for marketing purposes, speak to various media outlets for interviews.
Student Intern
Sarbakan
2009 - 2009
Tested games and designed levels for a product currently in development.
Conseiller en ventes informatiques
Zone Coopérative Université Laval
2004 - 2009
Supervised the computer sales floor team; designed computer and accessories sales sheets for customers; designed various graphical elements for pamphlets and signs; created a dynamic sales list that can be easily updated.