Responsible for the following roles
- Sequence lighting for hero shots.
- Shading for organic and hard surface models for the global rig and sequence based rigs as well
- Setting up show workflows and optimizing sequences
- I love fixing things that break.
Lighting TD
Rising Sun Pictures
July 2015 - October 2015
Adelaide, Australia
Sequence and Scene lighting environments and characters
Lighting Artist
Method Studios
June 2015 - July 2015
Responsible for lighting an unannounced commercial.
Lighting - composting artist
Iloura
January 2015 - June 2015
Working on " Ted 2 "a feature film as a lighting and pre comp artist. Lighting Ted and props.
3D Generalist/Environment Artist
Barajoun Entertainment
June 2014 - January 2015
Working on a full CG feature film called " Bilal " as an environment artist. Responsible for modelling, texturing, sculpting and shading assets and scenes.Was also responsible for checking the quality of the assets and scenes and fix issues to drive them to render properly for the pipeline. Using procedural shading for environments and large scenes to cut down the render time.
Lighting/Lookdev TD
Tau Films
February 2014 - December 2014
Malaysia
Primarily responsible for Master lighting an entire ride film on 8k stereo, Setting up light rig for sequence lighting and passing it off to the individual scene lighting. Also worked on the lookdev for assets and characters, debugging lookdev, fixing issues and optimizing workflow and render costs.
Lit the entire ride film under the supervision of Walt Jones which got nominated for the VES awards in 2015 for the special venue ride.
Lighting/Lookdev TD
Tau Films
February 2014 - June 2014
Primarily responsible for Master lighting an entire ride film on 8k stereo, Setting up light rig for sequence lighting and passing it off to the individual scene lighting. Also worked on the lookdev for assets and characters, debugging lookdev, fixing issues and optimizing workflow and render costs.
Lit the entire ride film under the supervision of Walt Jones which got nominated for the VES awards in 2015 for the special venue ride.
Lighting/Lookdev/Environment TD
Rhythm & Hues Studios
December 2010 - June 2014
Responsible for lighting and lookdev Cg characters for hollywood movies, matching Cg elements to live video. Also worked on fully featured themepark ride films as a lighter, modelling and lookdev TD. Setting up light rigs, optimizing and cutting down render costs.
Senior 3D artist
Pixel Effect Entertainment Studios
June 2010 - November 2010
Was a generalist and was responsible for Modeling ,lighting and texturing different CG characters and Architectural Visualization.