Guido Ferraro

Guido Ferraro

Lead Digital Compositor / Mid-level On Set Supervisor / 11 yrs

European Union

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Virtual Production Supervisor / Visual Effects Supervisor On Set

The Hijacking of Flight 601 (2024)

Visual Effects Supervisor On Set

Entrelazados (2021)

Pipeline Development

Dynasty Warriors (2021)

Digital Compositor

Sky Rojo (2021)

on set supervisor

Intertwined (2021)

Lead Compositor / On Set Visual Effects Supervisor

Inés of My Soul (2020)

On-Set Visual Effects Supervisor

El Presidente (2020)

Lead compositor

Resistance (2020)

Digital Compositor

Back to Earth (2018)

sequence lead compositor

Lights Out (2016)

Digital Compositor

Ola Bola (2016)

Pipeline Developer

Sitiados (2015)

digital compositor

Back to Earth

Lead compositor

The Last Man

Work History
  • VFX Compositor

    Freelance

    March 2015 - Present
  • On Set Supervisor + Digital Compositor

    ONER Vfx

    October 2021 - May 2022
  • VFX supervisor

    Curry

    February 2022 - March 2022
    Buenos Aires
  • On Set Supervisor

    Salado

    March 2021 - August 2021
    Uruguay
  • Digital Compositor

    Bitt Animation

    January 2021 - February 2021
    Buenos Aires y alrededores
  • On Set Supervisor

    Pampa Films

    August 2020 - December 2020
    Buenos Aires
  • On-Set Supervisor

    Latruca Producciones

    October 2020 - December 2020
    Buenos Aires, Provincia de Buenos Aires, Argentina

    On-Set Supervisor
    "Entrelazos"
    Produced by Pampa Films
    for Disney+

  • Lead compositor

    ONER Vfx

    February 2020 - June 2020
    Buenos Aires
  • On Set Supervisor

    ONER Vfx

    September 2019 - December 2019
  • Lead compositor

    ONER Vfx

    October 2018 - July 2019
    Buenos Aires, Argentina
  • Digital Compositor

    La Sociedad Post

    August 2018 - September 2018
    Gran Buenos Aires, Argentina
  • Digital Compositor

    3Dar

    January 2018 - August 2018
    Buenos Aires
  • Digital Compositor

    3Dar

    October 2017 - January 2018
    Gran Buenos Aires, Argentina
  • Digital Compositor

    Ghost VFX

    August 2017 - September 2017
    Copenhague y alrededores, Dinamarca
  • VFX Lead Compositor

    3Dar

    January 2017 - August 2017
    Gran Buenos Aires, Argentina

    Numb is an apocalyptic movie that tells the story of a character who is a war veteran with post-traumatic stress disorder who perceives that the end of the world is coming. It establishes a relationship with a dubious Messiah who foresees a storm that will kill humanity.

    In this film we work with trench war scenes. I worked on hero shots to develop the set extensions and the look of the elements involved. This included the creation of mattepaintings filled with fire, explosions, flares and tracer bullets.

    I also worked on the progression of the storm by performing multiple sky replacements, from adding simple clouds up to generate demonic skies heavily loaded with storms and lightning. In the same way it was necessary to reinforce different scenes of the film with elements of storm, like gust of wind dragging heavy elements, particles, smokes, sparks, etc.

    In the process we perform many set extensions, cleanings, screen replacements, green screen extractions, muzzle flashes additions, blood staining the whole scene, bullet impacts, and many other stuff.

    In addition to leading a group of artists during some periods of the project where deadline was tight, I also had the opportunity to develop many Python tools to incorporate to the pipeline and automate many tasks that benefited significantly avoiding human errors and saving budget.

  • Lead Compositor

    AVFX - Asociación Argentina de Efectos Visuales

    December 2015 - December 2015

    As part of a detachment of visual effects courses given during the year, the AVFX participated the students in an internship program giving them the opportunity to put into practice what they learned in a "real life" project.
    I was responsible for leading a group of four Jr. Compositors who met with success basic compositing tasks for the feature film "Lights Out"

  • VFX - Digital Tutor

    AVFX - Asociación Argentina de Efectos Visuales

    September 2015 - December 2015

    VFX tutor in educational project that includes Jr. Compositor knowledge:
    Roto, Tracking, Keying, Basic Compositing, Integration.
    Softwares: Black Magic Fusion, The Foundry Nuke, Mocha

    Class sessions
    Keeping track of the 3 courses across a virtual platform, email, and other digital media hangout.
    Make videoconferencing to unlock specific topics of the students.
    Correct the practical work giving directions for improvements.
    Constantly encourage them to continue making progress.
    Making theoretical and practical material for classes.

  • digital compositor

    ONER Vfx

    June 2015 - October 2015
    Buenos Aires
  • VFX Compositor

    ONER Vfx

    July 2014 - February 2015
    Buenos Aires, Argentina

    Hot spot in my career. Hands of Stone was the first big project i participated on.
    I started as a Jr. Compositor, taking part of a team with the goal of making a huge crowd database to populate empty stadiums.
    So I extracted green screens as never ever in my life, developing the workflow to clasify the actors taking consideration of their gender, cloth, skin color and acting, to integrate the footage directory with the crowd population tools developed in-house for this specific project. That was my first contact with python too. And i'm sure that it planted a seed on me because I started to understand the importance of improving my coding skills to get faster results where tasks can be automatized

    Then I went to work directly composition of simple shots, cleaning, removal of wires, rigs, tracking marks, modern cars or buildings, etc.
    The biggest challenges came at the end of the project when I had to replace an entire Dunkin Donuts shop for an ice cream shop Baskin Robbins. I also had the opportunity to compose some shots with 2D and 3D crowds too.

    I feel that this project made me grow surprisingly fast because I was able to perform many tasks time holding them with great intensity. I was part of a very experienced team that brought to my so much growth both technical and artistical.
    The results of the work are of the highest quality in the industry, and that made me realize what kind of work I want to make, and what kind of teams I want to integrate with the aim of constantly improve myself as a professional VFX artist.

  • VFX Artist

    Lahaye Post

    March 2014 - July 2014
  • Roto & Paint Artist

    ONER Vfx

    November 2013 - November 2013

    I had the chance to give my first steps in the VFX Industry guided by Rodrigo Tomasso, owner of this great VFX boutique.
    I Made many roto, paint & compo shots for this advertisment.
    But actually it was my first chance to experiment real deadlines, a proffesional environment, and to realize that I wanted to become a VFX artist.

    So I tried the skills I was building in "the real world", and picked a good material for making my first demo reel that allowed me to go forward.

  • Editor

    Casting Club

    May 2009 - December 2010

    Edición - Scouting - Cámara - Dirección actoral

Education
  • Punto Cine

    2013 - 2014
  • Universidad de Buenos Aires

    2008 - 2014
  • Image Campus

    2013 - 2013