Freelance Concept Artist, Illustrator, Storyboard Artist and
Self-employed
October 2011 - Present
*Conceptual designs for Anti-Design AS.
*3 bookcovers for Mari Moen Holve's Halvgudene series for Cappelen Damm AS
*Digital Matte-painting for Gimpville AS for the Norwegian films, Kon-Tiki and Reisen til Julestjernen. Matte-painting for Qvisten Animation for the stop-frame animated film, Solan og Ludvig - Jul i Flåklypa.
*Concept design and preproduction for a few as-of-yet unannounced films, storyboards and matte-painting work for a number of commercials.
*Currently expanding my skills repertoire in Zbrush, Mari and Nuke.
Mattepainter
Qvisten Animation
January 2015 - February 2015
To provide mattepaintings in close collaboration with the animation and compositing teams for an as-yet unannounced film. Integrating completed mattes into sequences with NukeX 8.
Concept Artist, Environment and Character Design, Matte Pain
Qvisten Animation
September 2013 - July 2014
Matte-painting and preproduction design (concepts, storyboards, keyframes) for Knutsen og Lidvigsen og den fæle Rasputin and an unannounced film.
Storyboards, designs and matte-painting for TV commercials, pitches and a theme-park ride.
Matte-painter
Qvisten Animation
December 2012 - July 2013
Matte-painter on the forthcoming stop-frame animated film, Solan og Ludvig - Jul i Flåklypa.
Matte-painter
Gimpville
March 2012 - September 2012
Has worked freelance and intermittently for Gimpville as a Matte-painter on the films Kon-Tiki and Reisen til Julestjernen and on a Freia Kvikk Lunsj TV commercial.
Senior Concept Artist and Assistant Art Director
Funcom
January 2005 - September 2011
Art direction, conceptual design and visualisation for 'Age of Conan - The Hyborian Adventures' (www.ageofconan.com) and the expansion 'Age of Conan - Rise of the Godslayer' My duties have included visualisaton, environment, character, and creature design, assisting the Art Director, providing direction and feedback to artists, working closely with world-builders and designers on locations and storytelling, undertaking world-building using the proprietary level construction tool, Genesis (I've worked on the playfields of Khemi, Old Tarantia, Common Distr
Freelance Conceptual Artist
BabyFoot
February 2005 - March 2005
Conceptual design for the Cadbury Crunchie 'Spaceways' Rocketship commercial aired in Australia on Commercial television in May/June 2005.
Completed for Babyfoot, Paddington.
Concept Artist
Perception, Sydney
April 2004 - February 2005
Sydney, Australia
Freelance but working mostly inhouse for Perception as the environment and vehicle conceptual artist on Stargate SG-1 The Alliance and an undisclosed title. Working closely with Lead Artist, modellers, and World Designers.
Concept Artist
Micro Forte
June 2002 - February 2004
Sydney, Australia
Mostly freelance but inhouse conceptual artist, lead environment conceptual artist on Citizen Zero Action MMO for Xbox. Worked closely with Art Director, Designers, Lead Artists, Modellers and World Builders in creating content for Citizen Zero
Freelance Artist
Self-employed
April 2001 - June 2002
Part-time whilst studying. Clients requiring illustration and design work for various small projects.