Tony Como

Tony Como

Supervisor Head of Digital Prep / 11 yrs

Miami, Fl

Head Of Digital Prep

Borderlands (2024)

Head Of Digital Prep

Gen V (2023)

Head Of Digital Prep

The Changeling (2023)

Global Head Of Digital Prep

Ms. Marvel (2022)

Global Head Of Digital Prep

Thor: Love and Thunder (2022)

Head Of Digital Prep

Top Gun: Maverick (2022)

Global Head Of Digital Prep

Loki (2021)

Global Head Of Digital Prep

Mortal Kombat (2021)

Visual Effects Supervisor

The one and only Ivan (2020)

Visual Effects Supervisor

Eurovision (2020)

Head Of Digital Prep

Dhaka (2020)

Head Of Digital Prep

The Witches (2020)

Head Of Digital Prep

Sonic The Hedgehog (2020)

Digital Paint & Roto Department Supervisor / Head Of Digital Prep

For All Mankind (2019)

Digital Paint & Roto Department Supervisor

Ad Astra (2019)

Head Of Digital Prep

The Boys (2019)

Digital Paint & Roto Department Supervisor

Rim Of The World (2019)

Digital Paint & Roto Department Supervisor

Kidding (2018)

Digital Paint & Roto Department Supervisor

Monster Hunt 2 (2018)

Digital Paint & Roto Department Supervisor

The First (2018)

Digital Paint & Roto Department Supervisor

Confirmation (2016)

Digital Compositor

The Pyramid (2014)

Head of Digital Prep

Top Gun Mavericks

Head of Digital Prep

Bloodshot (2020)

Digital Paint & Roto Department Supervisor

WONDER WOMAN 1984 (2020)

Digital Paint & Roto Department Supervisor

Men in Black: International (2019)

Digital Paint & Roto Department Supervisor

Into the Rainbow (2019)

Digital Paint & Roto Department Supervisor

Welcome to Marwen (2018)

Digital Paint & Roto Department Supervisor

The Predator (2018)

Digital Paint & Roto Department Supervisor

Jurassic World: Fallen Kingdom (2018)

Digital Paint & Roto Department Supervisor

Avengers: Infinity War (2018)

Digital Paint & Roto Department Supervisor

Pacific Rim: Uprising (2018)

Digital Paint & Roto Department Supervisor

God Particle (2018)

Digital Paint & Roto Department Supervisor

Downsizing (2017)

Digital Paint & Roto Department Supervisor

All Eyez on Me (2017)

Digital Paint & Roto Department Supervisor

The Circle (2017)

Digital Paint & Roto Department Supervisor

A Series of Unfortunate Events (2017)

Digital Paint & Roto Department Supervisor

Silence (2017)

Digital Paint & Roto Department Supervisor

American Gods (2017)

Digital Paint & Roto Department Supervisor

The OA (2016)

Digital Paint & Roto Department Supervisor

Deepwater Horizon (2016)

Digital Paint & Roto Department Supervisor

Star Trek Beyond (2016)

Digital Paint & Roto Department Supervisor

Stranger Things (2016)

Digital Compositor

Horns (2014)

Environment Artist / Stereoscopic Compositor

Heads-Up Display (2012)

Stereoscopic Compositor

The Smurfs (2011)

Digital Paint & Roto Department Supervisor

13 Hours (2016)

Digital Paint & Roto Department Supervisor

Love, Death & Robots (2019)

Digital Effects

My First Time

Digital Paint & Roto Department Supervisor

Star Wars: Episode VIII - The Last Jedi (2017)

Digital Paint & Roto Department Supervisor

Thor: Ragnarok (2017)

Digital Paint & Roto Department Supervisor

Transformers: The Last Knight (2017)

Digital Paint & Roto Department Supervisor

Valerian and the City of a Thousand Planets (2017)

Digital Paint & Roto Department Supervisor

Doctor Strange (2016)

Digital Paint & Roto Department Supervisor

God Particle

Digital Paint & Roto Department Supervisor

Captain America: Civil War (2016)

Digital Paint & Roto Department Supervisor

Teenage Mutant Ninja Turtles: Out of the Shadows (2016)

Digital Paint & Roto Department Supervisor

The Great Wall (2017)

Compositor and Stereoscopic Compositing

Epic (2013)

Hello! My name is Tony Como. With 10 years of experience in visual effects and design, I believe my talents translate exceptionally well to visual effects, gaming, and other creative industries. I have extensive experience managing large creative teams, creating pipelines and workload goals, streamlining processes and procedures, and creating highly engaging visuals.

I have extensive experience training, mentoring, and managing teams to meet international standards, and I enjoy developing individual skills and promoting team members to great responsibilities. With a collaborative communication style, I am able to develop strong relationships with clients, vendors, other departments, and with my team.

I thrive in a collaborative environment and enjoy a lively exchange of ideas. I love making work fun for my team and revel in the creative process – working together to deliver the most creative products possible. I have a refined aesthetic and deep knowledge of visual effects tools, pipelines, and software.
Work History
  • Artist Manager

    Ghost VFX

    March 2022 - November 2022
    Miami, Florida, United States

    Managed resource allocation for artists across North America, collaborating closely with business and production teams to accurately forecast project requirements and optimize resource distribution
    Led strategic initiatives to enhance the utilization of artist talents on diverse projects, aligning short-term and long-term goals with organizational objectives

    Conducted artist interviews and performance evaluations, designing tailored career paths to foster professional growth and development opportunities

    Implemented a structured approach to performance management, ensuring artists received constructive feedback and clear direction for career advancement

    Developed and implemented strategic plans to maximize artist engagement and effectiveness across projects, ensuring alignment with company vision and goals

    Coordinated effectively with cross-functional teams to ensure seamless operations and efficient use of artistic resources, maintaining high productivity and artist satisfaction

  • Head of Digital Prep

    Pixomondo

    November 2022 - Present
    Miami, Florida, United States · Remote

    Supervised Matchmove, Digital Paint, and Roto teams across North America, driving exceptional quality and efficiency in workflow processes. Enhanced project packaging and versioning systems to improve vendor collaboration and ensure smooth production transitions.

    Spearheaded a crucial 18-month initiative to overhaul outdated pipelines and toolsets, streamlining processes, integrating new technologies, and adopting global best practices, which significantly improved operational efficiency and project delivery.

    Successfully implemented rigorous global standards, achieving a 25% reduction in version kickbacks and significantly enhancing inter-department collaboration. This strategic improvement not only bolstered the department's reputation for excellence and reliability but also expedited project workflows, consistently keeping projects on schedule or ahead of deadlines by facilitating faster deliverables to downstream departments.

    Championed the development and refinement of workflows, toolsets, and processes, optimizing internal efficiency and achieving exceptional results in digital production.

    Managed resource allocation for artists across North America, closely collaborating with business and production teams to forecast project requirements and optimize resource distribution.

    Led strategic initiatives to maximize the utilization of artist talents across diverse projects, aligning with both short-term and long-term organizational objectives.

    Developed and implemented strategies to enhance artist engagement and effectiveness, coordinating effectively with cross-functional teams to maintain high productivity and satisfaction.

  • Head of Digital Paint & Roto

    Method Studios

    September 2017 - January 2019
    Montreal, Canada Area

    Spearheaded the establishment and leadership of the company's top-tier Digital Roto and Paint Department for renowned films and TV series
    Implemented cutting-edge industry best practices and standards to enhance quality and efficiency within the department

    Innovated workflows and pipelines to optimize production processes, enhancing overall project efficiency

    Expanded and managed a global vendor network to support project execution and meet client demands proficiently

    Collaborated seamlessly with cross-functional departments to ensure timely project delivery and high-quality work

    Drove revenue growth through adept client relationship management and acquisition of new project opportunities

    Enhanced team skills and growth through effective leadership and development initiatives

  • Head of Digital Prep

    Method Studios

    January 2019 - December 2020

    Led creative and resource management for 2D and 3D department teams, significantly contributing to all projects for Digital Paint and Roto (DPR), Tracking, and Department Production

    Supervised and managed high-profile visual effects projects, ensuring alignment with client specifications and project goals

    Collaborated with global studios in Canada, the U.S., Australia, and India to develop department initiatives, provide strategic direction, and establish consistent global standards and guidelines

    Partnered with production management to meet budget targets, optimizing resource allocation and financial efficiency for both departments

    Designed and implemented optimized workflows for leads and artists, significantly enhancing job efficiency and reducing production times

    Actively promoted company culture, visual effects insights, and career opportunities, presenting at industry events like Effects Montreal to engage and inspire high school students and graduates.

  • Global Head of Digital Prep

    Method Studios

    December 2020 - March 2022
    Montreal, Quebec, Canada

    Led the Digital Paint and Roto (DPR) department across studios in Canada, the US, Australia, and India, ensuring alignment with global initiatives and raising artistic and technical standards.

    Orchestrated operations for the Global DPR department, implementing consistent global practices and devising creative and resource strategies for high-profile productions.

    Spearheaded the development and optimization of departmental pipelines and toolsets in collaboration with the development team, significantly improving efficiency and artistic skills.

    Established global best practices and enhanced toolsets, resulting in increased departmental efficiency and output.

    Improved quality standards, leading to a 25% decrease in version kickbacks and expedited shot completion, facilitating smooth transitions to subsequent projects.

    Provided creative direction for major film and episodic productions, overseeing client-centric beauty projects and ensuring excellence in execution.

    Collaborated with resourcing leaders and producers to strategically staff projects and adapt to evolving production demands, maintaining operational efficiency.

    Implemented growth and development opportunities to maintain high team retention rates, fostering a supportive and progressive work environment.

    Conducted comprehensive performance evaluations and career development programs, nurturing team growth and professional advancement.

    Represented the company at prominent industry events such as Effects Montreal, sharing insights, company culture, and career guidance to enhance the company's industry presence and influence.

  • Base FX

    ? - Present
  • Head of Digital Paint and Roto

    Method Studios

    August 2018 - January 2019
    Montréal, Canada
  • Digital Paint and Roto Supervisor

    Atomic Fiction

    August 2018 - December 2018
    Montréal, Canada
  • Digital Paint and Roto Supervisor

    Base FX

    October 2015 - September 2017
    Beijing City, China
  • Senior Digital Paint Artist

    Industrial Light & Magic

    May 2014 - October 2015
  • Digital Artist

    Industrial Light & Magic

    April 2014 - June 2014

    Credits:
    Transformers 4: Age of Extinction

  • Digital Paint Artist

    Wētā FX

    June 2013 - April 2014

    Credits:

    The Hobbit: The Desolation of Smaug
    Dawn of Planet of the Apes

    Senior Paint Artist

  • Compositor

    Newbreed Visual Effects

    April 2013 - May 2013

    Credits:

    Horns
    Site 146

  • Compositor and Stereoscopic Compositing TD

    Blue Sky Studios

    November 2012 - April 2013

    Credits:

    Epic

  • Paint and Rotoscope Artist

    Framestore

    October 2012 - November 2012

    Credits:

    The Secret Life of Walter Mitty

  • Stereoscopic Compositor/Layout Artist

    Digital Domain

    January 2012 - September 2012

    Credits:

    Mets: Heads Up Display (2012)
    Layout Artist/Stereoscopic Compositor

    Mets:The Ball Unleashed (2012)
    Layout Artist

  • Digital Artist

    Digital Domain

    February 2011 - December 2011

    Credits:
    Smurfs (2011)
    Stereoscopic Compositor (uncredited)

    Transformers: Dark of the Moon (2011)
    Stereoscopic Compositor (uncredited)

  • Creative

    Apple Retail

    November 2010 - January 2011

    I was a trainer to our OnetoOne customers. Showing them everything from the basics to Final Cut Pro.

  • Motion Artist

    Capsule Media

    April 2010 - November 2010

    Created and completed motion graphics, compositing, editing, and final audio mixes for a variety of commercial clients.

    Credits:
    My First Time
    Digital Effects

    Discovery Saved My Life: Last Chance to Survive
    Compositor (uncredited)

  • Specialist

    Apple Retail

    2009 - May 2010

    I was a Specialist.

  • Motion Designer

    Spine3d

    May 2006 - February 2010

    I finalized editing, color correcting, motion graphics, compositing, matchmoving, and rotoscoping on a variety of high-end architectural animations.

  • Freelance Artist

    Zimmerman Advertising

    November 2009 - November 2009

    Created motion graphic spot and rotoscoped footage for car commercial.

  • Intern

    Studio of Digital Art

    January 2006 - May 2006

    As an intern, I completed video editing tasks as well as creating the company demo reel.

Education
  • Visual Effects and Motion Graphics, Visual Effects

    The Art Institutes

    2004 - 2007
  • Miami International University of Art and Design

    2004 - 2007