Geostorm (2015) - FX TD
- Destruction layout and placement
Tarzan (2015) - FX TD
- Developing the jungle simulation pipeline.
- Custom fluid and particle shots
Guitar Hero Live (2014) - FX TD
- Pipelining Crowd Tools
- Developing crowd shots with Golaem
Dracula Untold (2014) - Jr FX TD
- Volumetric clouds and smoke
- Flocking and particle systems for bats
- Vampire transmutation look development
Edge of Tomorrow (2013) - Jr FX TD
- Development of a particle/volumetric missile look
- Creation of simulation rigs to be used on multiple shots
General
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Learning & Development Administrator
Framestore
July 2013 - September 2013
London, United Kingdom
I was in charge of the training companywide, across international locations. Organising sessions, internal classes, external guests and listening to the requirements of the current staff and tailoring the programs to fit their needs.
Creative Director
Witlr
December 2012 - July 2013
I do all things creative, from making sure they all look good for their company profiles, organising film shoots, creating online animations and everything in-between. I'm the go-to man if they need anything to look good.