- Lead scene development and sequence setup for delivery to downstream departments.
- Worked with Layout Department to setup crowds in sequences for camera and scene scouting.
- Populated scenes with background characters to create dynamic scenery with high level of detail using Houdini and internal technologies.
- Staged, composed and edited small (3) to large (40k+) number of characters adding complexity and detail to the environment.
- Key framed crowd character animation to interact with hero characters and add variation to the shot.
- Key framed crowd vehicles, choreographed action shots with animation supervisor and director final approval without the need to send downstream to Animation department.
Crowd Artist
DreamWorks Animation
October 2007 - February 2015
- Lead scene development and sequence setup for delivery to downstream departments.
- Populated scenes with background characters to create dynamic scenery with high level of detail using Massive, Maya and internal technologies.
- Staged, composed and edited small (3) to larger (70k+) number of characters adding complexity and detail to the environment.
- Key framed crowd character animation to interact with hero characters and add variation to the shot.
Render Wrangler
DreamWorks Animation
March 2006 - October 2007
- Managed production shots for all ongoing projects, focusing on completing render submissions to meet artist and department deadlines.
- Monitored all critical operational studio systems acting as first point of escalation.
- Helped production technical directors troubleshoot and resolve various rendering issues.
- Worked with Digital Operations teams to diagnose render farm issues.
- Trained incoming technical resource administrators.
Interior Design and Construction Coordinator - Side Project
R&G Design and Construct
March 2013 - January 2015
- Managed crew of 3-6 construction workers, coordinating work efforts in mechanical, electrical and plumbing.
- Designed layout and created plans to help visualize and communicate the envisioned idea to clients and crew.
- Configured home automation devices including z-wave lighting, electronic entrance access, Nest Protects and Thermostats.
- Setup and design of in-ceiling 5.1 digital surround sound system.
- Secured all parts for the project from electrical outlets to appliances.
- Helped pick material choices and color schemes for all facets of the r
Motion Capture Assistant
MOVA
May 2005 - March 2006
- Motion capture rig setup optimizing camera positions to capture data for use in console and PC video games.
- Recorded action sequences for various game projects via motion capture technologies.
- Cleaned motion capture data providing production quality animation for games.
- Performed various action sequences wearing motion capture suit, saving actor costs for project pitches and proposals.