Successfully completed a 2 weeks project as freelancer.
Pipeline: Maya, Arnold, Nuke
- Follow the artistic brief and contribute creative ideas to achieve the final look.
- Create light rigs and set up key shots in Maya and Arnold. Create Nuke tree template on key shot, adaptable for baby shots. Optimize, composite, and render final images for delivery.
Lighting Artist
Mikros Animation
July 2022 - October 2023
Montréal, Québec, Canada · Hybrid
Projects: Paw Patrol: The Mighty Movie and Thelma the Unicorn, full CG animated feature films
Pipeline: Katana, Arnold, Nuke
- Create location light rigs with re-usability in mind. Set up master/key shots, bringing all elements together cohesively, including complex assets like environments, FX, crowds. Present and explain shots in dailies
- Create highly complex lighting rigs and macro in Katana, optimized for production
- Help and mentor junior lighters and newer team members (buddy system)
3D Artist
PANDORA DIGITAL FACTORY
April 2015 - June 2022
Torino, Italia · On-site
CG Artist specialized in Lighting and Rendering, Compositing, Look Development, Shading and Surfacing.
Work in multiple advertising projects, including photorealistic product rendering, automotive, corporate videos, stylized animation and VFX.
Software: Maya, Octane Render, After Effects, Photoshop, Substance Painter, Premiere Pro
Freelance Lighter
Volta
February 2022 - March 2022
Québec, Québec, Canada · Remote
Look Development, Shading, Lighting, Rendering and Compositing of game character assets, including enhancing the 3D model and textures for a cinematic stylized PBR look.
Software: Maya, Arnold, Photoshop, Substance Painter.
Art Director
PANDORA DIGITAL FACTORY
July 2021 - November 2021
Turin, Piedmont, Italy · On-site
Art Director and Supervisor for full CG animated short movie Il Piccolo Galago (team of 7)
I supervised the animation, modeling and 2D artists. I was the Lighter, Compositor, and Shading artist.
Software: Maya, Octane Render, After Effects, Photoshop, Substance Painter