Giulia Filippini

Giulia Filippini

Mid-level Lighting and Compositing Artist / 9 yrs

Torino, Italy

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Work History
  • Lighting and Compositing Artist - 2 weeks project

    Claynosaurz

    October 2023 - October 2023
    Montreal, Quebec, Canada · Remote

    Successfully completed a 2 weeks project as freelancer.
    Pipeline: Maya, Arnold, Nuke

    - Follow the artistic brief and contribute creative ideas to achieve the final look.
    - Create light rigs and set up key shots in Maya and Arnold. Create Nuke tree template on key shot, adaptable for baby shots. Optimize, composite, and render final images for delivery.

  • Lighting Artist

    Mikros Animation

    July 2022 - October 2023
    Montréal, Québec, Canada · Hybrid

    Projects: Paw Patrol: The Mighty Movie and Thelma the Unicorn, full CG animated feature films

    Pipeline: Katana, Arnold, Nuke

    - Create location light rigs with re-usability in mind. Set up master/key shots, bringing all elements together cohesively, including complex assets like environments, FX, crowds. Present and explain shots in dailies
    - Create highly complex lighting rigs and macro in Katana, optimized for production
    - Help and mentor junior lighters and newer team members (buddy system)

  • 3D Artist

    PANDORA DIGITAL FACTORY

    April 2015 - June 2022
    Torino, Italia · On-site

    CG Artist specialized in Lighting and Rendering, Compositing, Look Development, Shading and Surfacing.

    Work in multiple advertising projects, including photorealistic product rendering, automotive, corporate videos, stylized animation and VFX.

    Software: Maya, Octane Render, After Effects, Photoshop, Substance Painter, Premiere Pro

  • Freelance Lighter

    Volta

    February 2022 - March 2022
    Québec, Québec, Canada · Remote

    Look Development, Shading, Lighting, Rendering and Compositing of game character assets, including enhancing the 3D model and textures for a cinematic stylized PBR look.
    Software: Maya, Arnold, Photoshop, Substance Painter.

  • Art Director

    PANDORA DIGITAL FACTORY

    July 2021 - November 2021
    Turin, Piedmont, Italy · On-site

    Art Director and Supervisor for full CG animated short movie Il Piccolo Galago (team of 7)
    I supervised the animation, modeling and 2D artists. I was the Lighter, Compositor, and Shading artist.

    Software: Maya, Octane Render, After Effects, Photoshop, Substance Painter

  • 3D Artist Internship

    PANDORA DIGITAL FACTORY

    October 2015 - March 2016
    Torino, Italia

    3D Artist

  • 3D Artist Internship

    PANDORA DIGITAL FACTORY

    March 2015 - May 2015
    Torino, Italia

    3d Artist

Education
  • Lighting for Animation

    Academy of Animated Art

    2021 - 2022
  • Higher National Diploma for Videomaking and CGI in ITS for Videomaking

    ITS-ICT Piemonte

    2013 - 2015