Gil Franco

Gil Franco

Mid-level Surfacing Artist / 11 yrs

New York

Hire Me
Work History
  • Character Modeling Instructor

    School of Visual Arts

    January 2023 - Present
    New York, United States · On-site

    MFA class on character modeling from design to look dev

  • Digital Art Director

    PCMA

    June 2024 - September 2024

    storyboarding and designing characters and assets for production company intro animation

  • Environment Modeler

    Psyop

    August 2023 - October 2023
    New York, United States · Remote

    Modeling environment, generating vegetation using Speedtree for Cricket commercial

  • Character Modeler

    HiFi3D

    June 2023 - July 2023
    Brooklyn, New York, United States · Remote

    Modeling skeleton character for Reese's Commercial

  • CG Generalist

    Psyop

    September 2022 - November 2022
    New York, United States · Remote

    Texturing, Look Dev, Character modeling, Procedural modeling

  • Asset Artist

    Monsters Aliens Robots Zombies VFX

    September 2021 - September 2022
    New York, United States · Remote

    Interpreting character and prop design in 3D using Maya, Zbrush, Houdini, and Substance Painter Texturing. Incorporating feedback from Department Leads

  • 3D Artist

    DDB Worldwide

    August 2021 - September 2021
    New York City Metropolitan Area

    Posing characters and 3D modeling using Maya, Zbrush and Substance Painter

  • Prop Modeler

    CHRLX

    May 2021 - May 2021

    Designing and modeling props for an upcoming promotional campaign using Maya, Zbrush and Substance Painter

  • Environment Modeler

    CHRLX

    April 2021 - April 2021

    Set and Prop modeling for Cinnamon Toast Crunch Spot. Incorporating notes from art director. UV Layout, Texturing using Substance Painter.

  • Character Designer

    HiFi3D

    March 2021 - March 2021
    New York, United States

    designing character for commercial pitch

  • Texture Artist

    CHRLX

    January 2021 - February 2021
    New York, United States

    Texturing a variety of characters and assets for short film using Maya and Substance Painter

  • 3D Environment Artist

    Hornet Inc.

    January 2021 - January 2021
    New York, United States

    Building and UVing and texturing environment for McDonald’s commercial using Maya, Zbrush, Marvelous Designer and Substance Painter

  • Caricature Artist

    Freelance

    February 2017 - October 2020
    New York, New York

    Drawing charcoal portraits of people and dogs at events and parks

  • 3D Modeler

    PDU Games LLC

    April 2020 - April 2020
    New York, United States

    Designing and building a 3D model of a spaceship for 3D printed board game

  • 3D Artist

    Deutsch

    January 2020 - January 2020
    New York, United States

    Designing 3D Motion Graphics for Pharmaceutical Client

  • 3D Artist

    Bajibot

    March 2019 - June 2019
    New York, United States

    Building and texturing models for Corteva Interactive Project

  • 3D Artist

    Lagardère Sports

    July 2018 - October 2018
    New York

    3D modeling, Graphic design, Illustration

  • 3D modeler

    Midnight Commercial

    August 2017 - August 2017
    Brooklyn

    3D modeling and character design for a branded augmented reality app

  • Vis Dev Artist

    HiFi3D

    2016 - 2016

    Character design for spec job

  • 3D Modeler

    HiFi3D

    2016 - 2016

    Asset modeling for Play-Doh Commercial

  • 3D intern

    Parachute VFX

    February 2015 - September 2015
    NYC

    concept, design, and build 3D assets for production.

  • Modeler

    Mascotte+

    2015 - 2015

    Character Modeling

  • Freelance 3D Modeler

    Edit 1 Media

    2015 - 2015
    NYC

    Clothing modeling

  • Spartan Bookstore

    Spartan bookstore

    June 2012 - November 2013
    San Jose

    Design Posters, Fliers, and any other graphical elements for the Spartan Bookstore.

  • Apple Sales Representative

    San Jose State University

    August 2011 - June 2013
    Spartan Bookstore

    Assisting customers with purchasing decisions, troubleshooting technical problems, fixing electronic devices, design of poster, pamphlets, hand outs.

Education
  • Animation/Illustration, Animation/Illustration

    San Jose State University

    2010 - 2014