Gretchen Freitag

Gretchen Freitag

Groom TD / Texture Artist / 8 yrs

Houston, TX

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Digital Artist

BIOS (2021)

Technical Animator

Cats (2019)

Work History
  • Technical Animation Artist

    Walt Disney Animation Studios

    April 2023 - Present
    Vancouver, British Columbia, Canada · On-site
  • Assistant Production Specialist

    Texas A&M University

    May 2016 - Present
    College Station, TX

    • Training and supervising of student workers
    • Manages the Viz Lab production studios
    • Tracking inventory of the Viz Lab resources
    • Coordinating equipment rentals
    • Upkeep of the equipment management database
    • Create promotional videos for recruiting
    • Plan artist exhibitions for the Viz North Galleries
    • Organize the Viz-a-GoGo exhibition & showreel, the culmination of student work from the past year

  • Simulation Artist

    Mainframe Studios

    January 2021 - April 2023
    Vancouver, British Columbia, Canada
  • Tech Anim Artist - Finch

    Mill Film

    December 2019 - April 2020

    • Learning to build complex cloth simulations
    • Building & running cloth simulations for various characters
    • Set up set dressing techanim assets
    • Create a template for sculpting cloth assets.
    • Frame sculpting and cloth matching.
    • Post simulation clean up.

  • Tech Anim Artist - CATS (2019)

    Mill Film

    February 2019 - December 2019

    • Learn techanim, cloth, and fur workflows.
    • Promoted to a ‘Shot Owner’. Manage a small team of artist complete all techanim elements of a shot.
    • Assigning and briefing artist on techanim tasks.
    • Preform QC checks on downstream elements and create flags for broken or missing caches.
    • Assemble and publish shot & character packages for lighting.
    • Present techanim QC to supervisor for final approvals.
    • Facial, body, and cloth tracking with 3D elements
    • Master proprietary tools for facial tracking with 3D models
    • Frame sculpting. Clean up facial animation & body deformations
    • Adding muscle deformations and jiggle simulations
    • Building & running cloth simulations for characters
    • Running Houdini fur simulations
    • Testing fur renders in Katana
    • Updating and modifying the pipeline packages
    • Mentoring junior artists to use the pipeline
    • Teaching techanim tools to other artist
    • Receive critiques and make appropriate changes on a tight production schedule

  • Assistant Production Specialist

    Department of Visualization, Texas A&M University (Viz Lab)

    May 2017 - February 2019
    Bryan/College Station, Texas Area

    • Train and supervise student workers
    • Maintaining the Viz Lab production studios
    • Coordinating equipment rentals
    • Upkeep of the equipment management systems
    • Plan artist exhibitions for the Viz North Galleries
    • Organize Viz-a-GoGo, the culmination of student work from the past year.

  • Instructor of Record

    Department of Visualization, Texas A&M University (Viz Lab)

    January 2015 - May 2017
    Bryan/College Station, Texas Area

    • Teach undergraduate level courses
    • Plan weekly & semester class calendar
    • Evaluate & grade assignments, milestones, and final projects.
    • Develop instructional material, such as syllabi, visual aids, & tutorial sessions for various 3D software.

  • Project Manager

    The LIVE Lab

    May 2015 - January 2016
    Bryan/College Station, Texas Area

    • Run morning check-ins for daily tasks
    • Plan weekly sprints in order to meet the long-term goals
    • Conduct employee evaluations
    • Created various workflows using Hansoft to enable efficient communication between supervisors and artists.

  • Teaching Assistant Disney Summer Course

    Texas A&M University

    April 2015 - September 2015
    College Station, TX

    • Collaborate with 4 teams to complete animated shorts
    • Assist each team in creating a production plan & deadlines
    • Develop asset & shot lists with production leads
    • Lead internal dailies to review and critique asset progress
    • Mentor students in creating consistent look development
    • Run bi-weekly external reviews via BlueJeans with mentors
    • Monitor render farm for equal resource distribution
    • Mediate interpersonal disputes and resolve conflicts

  • Surfacing Lead DreamWorks Summer Course

    Texas A&M University

    April 2014 - August 2014
    College Station, TX

    • Lead a team to complete an animated short
    • Create & maintain asset & shot lists
    • Responsible for shading all character, props, & environments
    • Work with teammates to create our established look and feel
    • Receive and apply feedback from professional critiques
    • Collected work for reviews
    • Hold bi-weekly meetings to assess progress and goals
    • Accepted into SIGGRAPH 2015 Dailies

  • Production Lead - DreamWorks Summer Course

    Department of Visualization, Texas A&M University (Viz Lab)

    May 2013 - August 2013
    Bryan/College Station, Texas Area

    • Lead a team to complete an animated short
    • Plan 10 week team calendar with an iterative process
    • Propose and lock deadlines
    • Create and maintain Asset & Shot Lists
    • Collected work for reviews
    • Hold bi-weekly meetings to assess progress and goals
    • Accepted into SIGGRAPH 2015 Dailies

Education
  • Master of Fine Arts Visualization

    Texas A&M University

    August 2013 - May 2017
  • Visualization

    Texas A&M University

    August 2011 - May 2013