Look development, lighting lead and compositing lead
Lighting Artist
Digital Dimension
December 2012 - March 2013
Montreal, Canada Area
Worked on Dragons 3D and an undisclosed gaming cinematic.
Lighting for VFX and matte painting
Mr. X
March 2012 - December 2012
Toronto, ontario, Canada
Lighting for massive water sims and lookdev of wireframe sequences, some matte painting as well, all in stereo for "Resident Evil 5", also another as yet unreleased feature.
Freelance animation, design, and music.
Grafiktank
January 2011 - December 2011
Animation director "Ballad of Hugh" and "I Heart Doomsday"
TD Lighter
Modus FX
July 2010 - January 2011
Lit "March of The Dinosaurs" and "Sarila" (stereo). Did some houdini vfx as well.
Creative Director
Grafiktank
June 2009 - July 2010
Grafiktank is the brand under which I pile all my graphical endeavours. Makes a nifty t-shirt, as well.
Lighting, Modeling Texture
Pop6
October 2009 - April 2010
My first Softimage gig. I learned the lighting and modeling interface over a weekend, and picked up texturing the following week. Once you've learned Houdini, the rest are easy.
Freelance animator
Fundex Games, Ltd.
February 2010 - February 2010
Designing animation and graphics for handheld games.
Animator/Designer
Irwin Toys
December 2007 - June 2009
Designing and animating animations for handheld toys. I've done animation for Jumbotron and Cinemascope, but getting something to read at 64X61 pixels was harder.
Senior Creative
Thinking Media
January 2009 - May 2009
I animated a series of live interactive games in 3DMax for the Hockey Hall of fame and a Korean firm. Max was sooo easy to use!!
All Rounder
Mokko Studio
November 2007 - December 2007
Worked on a science show (broadcast).
All Rounder/Lighting
Meteor Studios
April 2007 - November 2007
Worked on pioneering stereo 3D flick "Journey to the Center of the Earth", as well as projects for the Discovery Channel.
Senior Animator
Crush
2003 - 2006
I was head of a team of animators creating commercials for leading brands, as well as broadcast and film pieces. My first Maya/Mentalray gig. Maya took about two weeks to learn.
President/Creative Director
Chromacide
1997 - 2003
This was my company in the late nineties, providing animation and music to a wide variety of projects.
Senior Animator
SPIN VFX
1996 - 1997
More commercials and broadcast stuff. We did one TV movie, as well, destroying the statue of Liberty with Houdini and Renderman!
Senior Animator
D.A.V.E.
1995 - 1996
This was my first gig in the world of advertising. We did a bunch of pioneering fx using the newly released Houdini Software. I remember asking for web access and my boss saying, "Why should we get the internet? We're a post-production house!"
Senior Animator
CBC
1993 - 1995
I was lucky enough to work at Ceebcore just before the old-school designers/animators retired. I learned a lot from them.
Art Director
Exclaim!
1992 - 1993
I was one of the three founders of this music tabloid, which originally had a 6 page comic supplement as well. I designed the original logo which was unpronouncable - !#@* I never thought I would need to use the @ key again.
Graphics Director
CTV News
1989 - 1992
I was head of a very talented team of artists, creating over the shoulder graphics, bumpers, and full animation packages for all of CTV's national news programs including CTV National News With Lloyd Robertson, W5 and Canada Am. Dan Matheson called me "Jungle Geoff".
Animator
P.R.S.
1987 - 1988
A small company doing graphics on an Amiga!! What?
Digital Cel Painter
Colorization
1985 - 1986
The screaming hordes never got me for this one.
Cel Painter
Nelvana
1983 - 1984
I did cel-shading when it still required vinyl paint.