Tony Hudson

Tony Hudson

Senior Generalist / Senior visual effects supervisor / 21 yrs

Sonoma County, California

Hire Me

Visual Effects Artist

The Hunger Games: The Ballad of Songbirds and Snakes (2023)

Previs Artist

Boom (Prospective Film Project) (2023)

Visual Effects

The Nightmare Gallery (2019)

Visual Effects

Rain (2020)

Visual Effects

Baja (2018)

Visual Effects Artist

Heroes and Legends Featuring the U.S. Astronaut Hall of Fame (2016)

Visual Effects Artist

The Betwixt Killer (2015)

Visual Effects

Dark Exorcism (2015)

Senior Lighting And Compositing Technical Director

Hotel Transylvania 2 (2015)

Visual Effects

Fragile Storm (2017)

Visual Effects

Games of Chance (2017)

Pre-Production Asset Supervisor

Strange Magic (2015)

Pre-Production Asset Supervisor

Strange Magic (2015)

Lead Animator / Dynamics Artist

Isa (2014)

Visual Effects Artist

Things I Don't Understand (2013)

Visual Effects

To Kristen with Love (2013)

Visual Effects Supervisor

The Singularity Is Near (2012)

Visual Consultant

The Right to Love: An American Family (2012)

Lensing Supervisor

Happy Feet Two (2011)

Visual Effects Supervisor

The Prankster

Titles

The Practice of the Wild (2010)

3D Story Visualization

Tangled (2010)

Digital Creature Supervisor

Harry Potter and the Chamber of Secrets (2002)

Digital Modeler

Men in Black II (2002)

Digital Model Supervisor

AI: Artificial Intelligence (2001)

CG Model Supervisor

Mission to Mars (2000)

Digital Modeling Supervisor

Magnolia (2000)

Digital Model Supervisor

Small Soldiers (1998)

Digital Effects Animator

Flubber (1997)

Digital Modeling Supervisor

Men in Black (1997)

Chief Digital Character Modeler

Mars Attacks (1996)

Digital Modeler

DragonHeart (1996)

Model Maker

Backdraft (1991)

Modeler

The Godfather: Part III (1990)

Modeler

Die Hard 2 (1990)

Modeler

Back to the Future Part III (1990)

Model Maker

The Hunt for Red October (1990)

Modelmaker

Joe Versus the Volcano (1990)

Modeler

Always (1989)

Gopher Construction

Caddyshack II (1988)

Chief Puppeteer / Model Maker

Willow (1988)

Modelmaker

Who Framed Roger Rabbit (1988)

Puppeteer

Batteries Not Included (1987)

Sculptor

Innerspace (1987)

Modeler

The Golden Child (1986)

Puppeteer / Whale Operator

Star Trek IV: The Voyage Home (1986)

Moldmaker

Howard the Duck (1986)

Puppeteer

Young Sherlock Holmes (1985)

Visual Effects Supervisor

DeLorean: Living the Dream (2020)

I'm a CG Generalist, Compositor and VFX Supervisor with 20+ years of experience in film visual effects and animation, video games, television and commercials. I've held Senior TD, CG Supervisor & Creative Lead positions most of my career, from A-list studios to tiny, independent productions but I also do fantastic work on the box as a CG Generalist, Lighter and Compositor. I love the combination of creativity and technology represented in animation and visual effects, and I enjoy delving alongside other talented creatives working together to solve creative challenges and produce breath-taking work for a wide audience.
Work History
  • 3d Generalist

    Lionsgate

    September 2022 - April 2023

    Create PostVis fx

  • CG Generalist

    FuseFX

    March 2022 - July 2022
    Los Angeles, CA / Remote
  • 3d Generalist

    900 lbs

    February 2020 - May 2020
  • Visual Effects Supervisor / CG Generalist

    Tony Hudson VFX

    July 2008 - August 2019

    Now in production on
    "Boom" (2020)

    Recently completed work on "The Nightmare Gallery" for Seraph Films and "Baja" for Prankster Entertainment

  • Senior CG Generalist

    XYZ Graphics

    May 2013 - October 2015

    • Uses artistic and technical skills to work on all aspects of CG images or shots
    • Works both individually and within a team, with tasks ranging from completing everything on a small number of shots to working on specific tasks within a larger body of work
    • Clients include Acer, Lenovo, nVidia and Audi

  • Senior Technical Director

    Sony Pictures Imageworks

    January 2015 - May 2015
    Vancouver, Canada

    Senior Lighting and Compositing

  • BeyondCurious

    July 2014 - August 2014
  • Technical Supervisor

    Industrial Light & Magic

    November 2012 - January 2013

    shhhhh....it's another secret!

  • Pre-Production Asset Supervisor

    Lucasfilm Animation

    June 2010 - November 2012

    shhhh....it's a secret

  • Lensing Supervisor

    Dr. D Studios

    January 2010 - June 2010

    Artistic and Technical management for team of Layout Artists for "Happy Feet 2"

  • Visual Effects Supervisor

    Virtual Space Entertainment

    December 2007 - January 2009

    Created Visual Effects, concept work and edited videos for promotion of social media web network.

  • Principal 3D Concept Artist

    Stormfront Studios

    January 2006 - November 2007

    Production design for game "Spiderwick Chronicles"

  • 3d Story Visualization

    Walt Disney Animation Studios

    June 2003 - January 2006
    Burbank, CA 91521

    3d Storyboards and animation for development work on abandoned "Rapunzel Unbraided"

  • CG Supervisor

    Walt Disney Animation Studios

    June 2002 - December 2005

    supervised the work with a crew of digital artists for the design and creation of digital characters, sets, props and vehicles for Animated Film. Architect of Digital Animation Pipeline for Animated Film production; worked closely with Director, Producers and Production managers to develop schedules and budgets for delivery of digital assets while maintaining integrity of creative vision. developed the skills of existing talent pool through creation of training courses and mentoring and worked with software teams for development of new software to push t

  • Creature Supervisor

    Industrial Light & Magic

    July 1985 - June 2002

    Many years of experience with a variety of software and in the arts of animation, digital sculpture, hard surface modeling, character design, 3-d layout, painted, and various other design tasks; as a Creature Supervisor, worked to integrate and guide the efforts of modelers, painters and creature TD’s in the creation of digital actors, as well as oversee to completion digital environments, vehicles, props and other effects. He was responsible for mentoring and creating training courses for professional development; for the never completed ‘Frankenstein”

Education
  • Georgia State University

    1982 - 1983
  • Mercer University

    1981 - 1982