I am a French, Previs and Layout artist based in Vancouver.
I graduated from Gobelins, l'ecole de l'image (CG character animator) In 2011.
I am always eager to learn and forever looking to perfect my skills.
Ultraman (Streaming)
The Mandalorian season 3 (streaming)
Jason and the sea beast (feature streaming)
League of Super pets (feature) Spiderman across the spider verse (feature)
Hotel Transylvania 3 (Feature upcoming)
Small Foot (Feature upcoming)
Emoji movie (Feature upcoming)
Smurfs : the lost village (Feature )
The Early Hatchling Gets the Worm (The Angry Birds Movie short film, theater release)
Storks (Feature)
Everyone is a Whiny (The Secret Life of Pets mini-movie upcoming)
The Secret Life of Pets (Feature)
EA Games Minions Paradise (In-game Cinematics)
Minions (Feature)
Puppy (Despicable me 2 mini-movie)
Training Wheels (Despicable me 2 mini-movie)
Panic in the mail room (Despicable me 2 mini-movie)
Despicable me 2 (Feature)
Mr Hublot (Shortfilm)
Work History
Senior Layout artist
ScanlineVFX
April 2023 - February 2024
Vancouver, Colombie-Britannique, Canada
Rough Layout Artist
Industrial Light & Magic
October 2021 - April 2023
Vancouver, Canada
Lucasfilm
January 2023 - April 2023
Senior Final Layout artist
Industrial Light & Magic
August 2022 - April 2023
Vancouver, Colombie-Britannique, Canada · On-site
Ultraman (upcoming feature )
Rough Layout Artist
Illumination Mac Guff
October 2018 - February 2020
Paris, France
Sony Pictures Imageworks
August 2015 - September 2018
Previs and Layout artist
Sony Pictures Animation
May 2016 - January 2018
Région de Vancouver, Canada
Previs and Rough Layout on the upcoming animated feature "Smurfs : the lost village" and "The Emoji Movie"
Autodesk Maya, Linux and a suite of proprietary software and plug ins.
Previs and Layout artist
Illumination Mac Guff
April 2013 - August 2015
Région de Paris, France
Previs, Rough Layout (with stereo 3D) and Final layout (called camfixing and campolish at Illumination MacGuff) on the upcoming features "Minions" and "The Secret Life of Pets"
Autodesk Maya, Linux, Shotgun and a suite of proprietary software and plug ins.
Junior Previs and Layout artist
Illumination Mac Guff
February 2012 - February 2013
Paris Area, France
Previs, Rough Layout (with stereo 3D) and Final layout (called camfixing and campolish at Illumination MacGuff) on the feature animated film "Despicable Me 2" and all the "Despicable Me 2 Mini-movies"
Autodesk Maya, Linux, Shotgun and a suite of proprietary software and plug ins.
Layout and Animation Intern
ZEILT Productions
June 2011 - September 2011
Luxembourg
Rough layout artist and cg character animator intern on the short film "Mr Hublot".
Mentors : Laurent Witz, Jean-Christophe Craps, David Carriere and Alexandre Espigares
Autodesk Maya, 3Dsmax, Adobe After effects and Photoshop.