Developing scripts and plugins for tedious VFX or Pipeline Tasks. Distributing most of them through AEScripts.com or GitHub.
Mainly Python and Javascript.
Pipeline TD
Ubisoft
December 2014 - March 2015
Montpellier Area, France
Design of a global pipeline (art, production, dev,...) with the use of Shotgun. Integrating it with 3ds Max, Photoshop, Perforce, Maya, Motion builder, in-house tools, ... on an open-world game
Pipeline TD on Just Dance 2015
Ubisoft
November 2013 - June 2014
Paris Area, France
- Global pipeline design (using production tracking, asset managment tools)
- Pipeline tools integration design/dev in After Effects, Photoshop, 3ds Max, ...
- Automation python scripts
- working with head tracking technologies
- prototyping augmented reality apps
- designing tools for the CG team
- graphical/technical research
- designing graphic production pipeline
- Matchmover
- real time compositing research
- outsourcing training (in Singapore)
- scripting : Lua, javascript, python
Matchmover (freelance)
Nightshift
March 2010 - April 2010
- Bouygues Entreprise commercials
- Calibre de Cartier commercial