Creation of 3D assets, animations and tech art for computer games
Character animation for shorts
3D Character Animator Intern
Hahn Film AG
April 2016 - May 2017
Berlin Area, Germany
Character Animation
Development of a Motion Capture Pipeline
Motion Capture Cleanup
3D Generalist
3D Artist
3DExcite
August 2013 - July 2015
Munich Area, Germany
Creation of 3D assets
Art Production Manager
Chimera Entertainment GmbH
July 2011 - October 2012
Munich Area, Germany
Multi-project management
Team management and coordination
Development and optimization of workflows and pipelines
Creation of 3D assets and character animations
3D Artist
University of Augsburg
September 2007 - February 2008
Augsburg Area, Germany
Design and realization of an avatar for the in-house horde-engine
Support for shader development
3D Artist
Blue Byte GmbH
July 2001 - July 2003
Mülheim a. d. Ruhr, Germany
Design, implementation, animation and integration of assets
such as characters, buildings and landscapes
Style development of characters
Design and implementation of effects