I am a US citizen with PR in Canada. A VFX/CG artist, photographer and cinematographer with 12 years experience in the film industry, and I have spent that time as a Lighting Artist, Lighting Supervisor and currently as Lighting Principal, working at Rainmaker Entertainment in Vancouver, Canada.
While my career focus has been in the CG film industry, I have 5 years of programming experience, 4 years experience in live action film and 16 years experience in photography as well. I pride myself in continually learning the new artistic mediums, their origins, and seeking to master them. I am always hungry for knowledge, and constantly seek to better myself as an individual, as well as an artist.
Work History
Lighting Director
L'Atelier Animation
January 2020 - October 2020
Vancouver, Canada
Lighting Principal
Mainframe Studios
April 2018 - January 2020
Vancouver, Canada
Oversees the studio's Lighting department. Responsible for Lighting R&D, training, and the lighting of bid projects for prospective clients. Other responsibilities include the initial show setup and look development during beginning stages of new shows (as acting Lighting Supervisor), and management of Lighting Supervisor team.
lighting supervisor
Rainmaker Entertainment
January 2017 - April 2018
Vancouver, B.C.
Oversaw the Lighting direction, and supervise a team of Lighting artists for the TV show "Reboot". Provided instruction on lighting techniques and principles associated with enhancing the aesthetic of a CG animated show through the use of the Unreal Gaming Engine.
lighter/compositor
Sony Pictures Imageworks
November 2015 - January 2017
Lighting Technical Assistant
DreamWorks Animation
July 2008 - October 2015
Glendale, CA
As a Lighting Technical Assistant, my responsibilities include:
- Working closely with CG Supervisors and Lead Lighters to develop and install lighting rigs across multiple production sequences.
- Lighting production shots through use of proprietary lighting software and The Foundry's compositing package, "Nuke".
- Assisting multiple Lighters and troubleshooting production issues.
- Optimizing rigs and cleaning up render artifacts for final delivery.
- One of the first artists on, and one of the last artists off of a show; seeing shots all the way t