Eric Voegels

Eric Voegels

Senior character effects artist / 21 yrs

Sonoma, CA

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Senior Character Effects Artist

Batwoman (2019)

Senior Character Effects Artist

Doom Patrol (2019)

character fx artist

The Predator (2018)

character fx artist

Welcome to Marwen (2018)

Senior Character Effects Artist

Titans (2018)

Character Effects Artist

Call of Duty: Black Ops 4 (2018)

Senior Character Effects Artist

Supergirl (2015)

Senior Character Effects Artist

The Flash (2014)

Senior Technical Director

The Smurfs 2 (2013)

Character Simulation Technical Director

Epic (2013)

Senior Technical Director

Hotel Transylvania (2012)

Senior Technical Director

Men in Black 3 (2012)

Creature Technical Director

Transformers: the Ride (2012)

Senior Artist/Creature Development Techn

Transformers: Dark of the Moon (2011)

Character Effects Technical Director

A Christmas Carol (2009)

Digital Artist

Rush Hour 3 (2007)

Digital Models & Simulations

Transformers (2007)

Digital Artist

Eragon (2006)

Computer Graphics Artist

Herbie Fully Loaded (2005)

Computer Graphic Artist

Jurassic Park III (2001)

Computer Graphics Technical Assistant

101 Dalmatians (1996)

Digital Artist

THX 1138 (1971)

Work History
  • Senior Character Effects Artist

    Encore VFX

    September 2018 - September 2023
    Burbank, CA

    SR. CHARACTER FX ARTIST, 2018 – Maya and Houdini based hair, cloth, skin, and crowd simulations,
    rig setup for multiple episodic television series and film projects

  • character fx artist

    Blur Studio

    June 2020 - October 2020
    Culver City, CA

    CHARACTER FX ARTIST, 2020 – Cloth and hair simulations for Love, Death+Robots Seasons 2/3

  • character fx artist

    Digital Domain

    July 2018 - August 2018
    Playa Vista, CA

    CHARACTER FX ARTIST, 2018 – Cloth rig setup, simulations for Call of Duty game cinematics.

  • character fx artist

    Atomic Fiction

    August 2017 - June 2018
    Oakland, CA

    Cloth rig setup and cloth simulations for "The Women of Marwen".

    Muscle, fascia, and skin rig development and simulation for "Pacific Rim 2: Uprising".

    Yeti groom development and testing on "The Predator".

  • Simulation Artist

    Pulse Evolution

    June 2014 - July 2017
    San Rafael, CA

    Hair groom and hair simulations for the Michael Jackson Slave to the Rhythm performance at the 2014 Billboard Music Awards

    Additional pipeline development, groom setup and hair simulation, cloth rig setup and simulations in support of multiple digital asset projects and estate license agreements.

  • Simulation Artist

    Creature Art and Mechanics

    March 2014 - April 2016
    San Rafael, CA

    Hair groom and hair simulations for the Michael Jackson Slave to the Rhythm performance at the 2014 Billboard Music Awards.

  • Character Effects/Lighting Technical Director

    Freelance

    December 2010 - April 2016
    Sonoma, CA
  • Senior Technical Director

    Sony Pictures Imageworks

    March 2013 - June 2013
    Culver City, CA

    Cloth and hair simulations.
    The Smurfs 2 (2013)

  • Character Simulation Technical Director

    Blue Sky Studios

    January 2013 - February 2013
    Greenwich, CT

    Cloth and hair simulations.
    Epic (2013)

  • Creature Development Technical Director

    Creature Art and Mechanics

    December 2012 - December 2012
    San Rafael, CA

    Cinematic cloth simulations for E3 trailer presentation for the Capcom developed game "Deep Down".

  • Senior Technical Director

    Sony Pictures Imageworks

    December 2011 - June 2012
    Culver City, CA

    Cloth and hair simulations.
    Men In Black 3 (2012)
    Hotel Transylvania (2012)

  • Technical Animation TD

    Rhythm & Hues Studios

    June 2011 - October 2011
    El Segundo, CA

    Cloth and hair simulations.
    Alvin and the Chipmunks: Chip-Wrecked (2011)

  • Senior Artist/Creature Development Technical Director

    Industrial Light & Magic

    January 2011 - April 2011
    San Francisco Bay Area

    Cloth, hair, and rigid dynamic simulations.
    Transformers: The Ride 3D
    Transformers: Dark of the Moon (2011)

  • Character Effects Technical Director

    ImageMovers

    June 2008 - December 2010

    Cloth setup and simulations:
    Disney's A Christmas Carol (2009)
    Mars Needs Moms (2011)

  • Technical Director

    Industrial Light & Magic

    February 1996 - May 2008
    San Francisco, CA

    Image Unit look development, ultra high resolution renders, and 3D surround environments on "Indiana Jones and the Kingdom of the Crystal Skull".

  • Systems Analyst

    EG&G WASC

    1992 - 1993
    NSWC, Dahlgren, VA
  • Statistician/Tester/Technical Writer

    Vitro Corporation

    1990 - 1992
    NSWC, Dahlgren, VA
Education
  • Advanced 3D Animation

    Living Arts College

    August 1993 - November 1994
  • Bachelor of Science in Applied Mathematics

    Old Dominion University

    August 1988 - May 1990
  • United States Naval Academy

    1985 - 1987
  • Burkburnett High School

    1981 - 1985