Eriks Vitolins

Eriks Vitolins

Senior Animator / 17 yrs

Los Angeles, CA

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Animation Technical Director

Ice Age: Collision Course (2016)

animation technical director

The Hunger Games: Catching Fire (2013)

animation technical director

R.I.P.D. (2013)

animation technical director

Life of Pi (2012)

animation technical director

Snow White and the Huntsman (2012)

Animator

The Hunger Games (2012)

Animator

The Cabin in the Woods (2012)

animation technical director

Alvin and the Chipmunks: Chipwrecked (2011)

Animator

The A-Team (2010)

Animator

Yogi Bear (2010)

Animator

Marmaduke (2010)

animation technical director

Alvin and the Chipmunks: The Squeakquel (2009)

Character Animator

Aliens in the Attic (2009)

Animator

Night at the Museum: Battle of the Smithsonian (2009)

Animator

The Incredible Hulk (2008)

Lead Animator

Alvin and the Chipmunks (2007)

Lead Animator

The Golden Compass (2007)

animator

Happy Feet (2006)

Animator

Superman Returns (2006)

Animator

Garfield: A Tail of Two Kitties (2006)

Animator

The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005)

Work History
  • Founder & CTO

    RGBnotes

    2008 - Present

    RGBnotes allows artists to share and communicate easily with their peers. Sketch tools allowing media annotation and 2d animation allow it's users to get their ideas across quickly and accurately. Project management features allow everyone to keep progress and ideas organized.

    rgbnotes.com

  • animation technical director

    Blue Sky Studios

    December 2015 - April 2016

    Developed and updated toolsets and workflows for the animation department.

  • Animation Development & Production Technology Liaison

    Rhythm & Hues Studios

    January 2011 - April 2013
    Greater Los Angeles Area

    The Animation Development Group is responsible for assisting the entire animation department globally across shows. We anticipate, design, build, improve & enforce both tools and standards for several disciplines; including rigging, education, workflow, communication and software. We assist in improving communication between animation and other disciplines, improving our speed and product quality. We specifically assist productions with advanced character development, specializing in facial rigging/blendshape systems. We also educate and assist new character leads in understanding the rigging process.

    Animation Production Technology Liaison (or "PTL") is a position held by one member of each department. We meet weekly to discuss and solve global issues with production workflow and technology. We each represent our department, offering our concerns and perspective on relevant issues.

  • Lead Animator

    Rhythm & Hues Studios

    March 2005 - April 2013


    Responsible for animating complex and pivotal scenes. Responsible for providing expert support for other members of the animation team. Testing new rigs, features and workflows.

  • Animator

    Rhythm & Hues Studios

    2004 - April 2013
Education
  • Academy of Art University

    1999 - 2004
  • Herron School of Art & Design

    August 1998 - May 1999