I am a passionate CG Artist with experience of working in the games industry, I specialize in high and low poly art, texturing, environment creation, level building from mock up to final shippable levels
I am originally from Ecuador South America currently living and working in the UK
Unannounced tittle
- Responsabilities: Environment and props modeling, General level and Boss level building, creating realistic
texture sets and material shader
Environment Artist
Codemasters
December 2009 - October 2011
GRID 2 – XBOX360, PS3, PC
Environment Artist - Creating realistic environments and props
BODYCOUNT - XBOX360, PS3
Environment Artist/ texture Artist
Creating material/texture/shader, creating environments, making destructible props.
Freelance Artist
Self-Employed Artist
July 2008 - October 2009
3D, 2D art work and Web Design Freelance work
Clients include UnderDogs Animation Studios, Superb Monkey Design