Erling Sævarsson

Erling Sævarsson

Senior Concept Artist

Senior Concept Artist / 17 yrs

Greater Boston Area

Hire Me
Skills
Skills Clear
Software
Software Clear
Artist with a unique vision and an atmospheric, painterly, realistic style. Creates paintings, illustrations, matte paintings, storyboards, animation, and specializes in concept art for pre-visualization in the entertainment industry.

*Strong classical illustration skills focusing on mood, staging and lighting
*Traditional painting and visual storytelling skills
*Expert in dark moody environments
*Animated concepts
*Languages: English, Icelandic, Danish, Norwegian, Swedish
Work History
  • concept artist/illustrator

    MDSX

    March 2020 - Present

    Concepts and illustration for themed entertainment and museums and events. Clients include Disney, Universal, the Franklin Institute.

  • Freelance Illustrator / Concept Artist

    www.erlingingi.com

    November 1999 - Present

    Create illustrations, concept art, matte paintings and storyboards for computer games, film, print, and online media.

  • Senior UI/UX Designer

    Golden Hearts Games

    February 2022 - September 2023
    Greater Boston · Remote

    Lead redesign of website, including onboarding flow, the store and game lobby. Created UI designs for online games and marketing graphics.

  • Concept artist/

    Hotopp

    February 2019 - March 2020

    Themed entertainment

  • CG artist

    Bound

    September 2018 - September 2018
    remote
  • Story Artist

    Blockade Games

    June 2018 - August 2018
  • Concept Artist

    Blockade Games

    June 2018 - June 2018
  • Senior Concept Artist

    Imangi Studios

    December 2017 - March 2018
    Washington, DC, US
  • Senior Concept Artist

    Limbic®

    January 2015 - November 2017
    San Francisco Bay Area (remote)

    Created concept art of characters and environments for mobile games, VR and AR, working with a small team of developers including the company founders. Help find and interview artist to grow the creative team. Titles: Zombie Gunship Survival, Zombie Gunship: Revenant.

  • Concept Artist

    RVX

    May 2014 - October 2014
    remote

    Concept Art

  • Concept Artist

    CCP Games

    October 2008 - May 2014
    Atlanta and Reykjavik

    Created high level concepts and production art for a MMO computer game. Worked closely with an art director and a team of artists to define and unify the look and feel of a AAA game title. Collaborated with environment artists and graphics programmers to translate that visual language into the game engine. Created illustrations for an animatic teaser trailer, and other external and internal presentations.

Education
  • MFA

    Academy of Art University

    September 2000 - December 2002
  • BA (equivalent) in Graphic Design

    MHI Icelandic College of Arts and Crafts

    ? - ?