Erik LaPlant

Erik LaPlant

Freelance VFX Coordinator/CG Generalist

Senior digital production manager / 18 yrs

Los Angeles, CA

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3D Coordinator

Escape Plan (2017)

Visual Effects

War Dogs (2016)

Technical Coordinator

Zombieland (2013)

CG Coordinator

The Twilight Saga: Breaking Dawn - Part 2 (2012)

CG Coordinator

The Bay (2012)

3D Coordinator

Looper (2012)

CG Coordinator

Tower Heist (2011)

Captain America: The First Avenger (2011)

CG Coordinator

Mr. Popper's Penguins (2011)

CG Coordinator

Battle Los Angeles (2011)

CG Coordinator

Take Shelter (2011)

Visual Effects Coordinator

The Nutcracker in 3D (2011)

VFX Editor I/O

Soul Surfer (2011)

CG Coordinator

Gulliver's Travels (2010)

Render Wrangler

2012 (2009)

VFX Coordinator

The Ugly Truth (2009)

VFX Coordinator

Harry Potter and the Half-Blood Prince (2009)

Digital Coordinator

X-Men Origins: Wolverine (2009)

Technical Coordinator

Underworld: Rise of the Lycans (2009)

Technical Coordinator

Gamer (2009)

Visual Effect Coordinator

City of Ember (2008)

VFX Coordinator

Henry Poole Is Here (2008)

VFX Coordinator

Never Back Down (2008)

Work History
  • Product Support Specialist

    ftrack

    January 2018 - Present
  • Production Manager

    Riot Games

    August 2016 - August 2017
    Greater Los Angeles Area

    Create and run project schedules with Producer, leads and managers. Track and manage department workflows to meet deadlines. Update the shotgun database and communicate information to crew and other departments.

  • VFX Editor

    Gradient Effects

    March 2016 - July 2016
    Marina Del Rey, CA

    Maintaining sequence edits and inserting visual effect shots into the timeline
    Update Shotgun database with shot counts, reference QTs, and network location of production media
    Preparing sequence edits for internal review and client approvals
    Organizing and running the dailies shot review sessions and/or client reviews/cinesyncs
    I/O duties; ftp and Aspera postings and downloads, QCing incoming reference QTs
    Cutting final and technical breakdown reels for each show upon completion

  • Digital Production Manager

    Psyop

    June 2015 - December 2015

    Work with producers and Supervisors to oversee the day-to-day production by defining milestones for all departments. Manage tasks, assets and shots. Setup and maintain Shotgun database. QC I/O from outsourced vendors. Manage and troubleshoot overnight renders.

  • Freelance Production Manager

    Framestore

    September 2014 - May 2015
    Greater Los Angeles Area

    Work with the Producer, Leads and Supervisors to create and run project schedules. Track and manage department workflows to meet internal and external deadlines.Take notes during dailies, rounds and meetings. Update the shotgun database and communicate information to crew and other departments.

  • Production Manager

    Artemple

    March 2015 - April 2015
    Culver City, CA

    Work with the Producer and Supervisor to maintain project schedules through delivery. Track and manage department workflows to meet internal and external deadlines. Update FTrack database and communicate information to departments heads.

  • Digital Production Manager

    Psyop

    October 2013 - June 2014

    Work with producers and Supervisors to oversee the day-to-day production by defining milestones for all departments. Manage tasks, assets and shots by keeping the project database up to date. QC shot submissions to client

  • Freelance Post Coordinator

    Mirada Studios

    July 2013 - September 2013

    -Work with producer and VFX supervisor to ensure proper materials are in place. Distribute production job calendar to project leads. Primary support for Show Supervisor. Maintain/update database assets. QC shot submissions to client.

  • Sequence Coordinator

    Rhythm & Hues Studios

    December 2012 - February 2013

    Coordinate the layout, tech anim, and animation departments. Set and schedule artists work priority and relay information back to the producers and supervisors. Keep databases up to date with element and shot status. Submit shots to client for review. Coordinate dailies and note take.

  • 3D Coordinator

    Hydraulx

    June 2010 - November 2012

    Assist CG supervisor in the smooth running of projects by ensuring an accurate and efficient flow of information. Coordinate all CG departments. Attend dailies and relay notes to the artists. Setup and maintain show database.

  • Coordinator

    Engine Room

    March 2010 - June 2010

    Monitor and log all I/O. Keep offline edit updated. Run daily review sessions. Setup and maintain Shotgun show database. Ensure that artists understand the scope of work and relay information back to production team.

  • VFX Coordinator

    Logan

    June 2009 - November 2009

    Assist the 2D and 3D supervisors. Build and maintain an offline edit. Match client color correction for daily review. QC 2D roto department. Coordinate the flow of information and elements between artists and departments. Keep databases up to date with element and shot status.

  • Render wrangler

    ScanlineVFX

    March 2009 - June 2009

    Monitor and control the render farm to ensure I/O of data across various file systems and initiate data moves to allocate disk space. Communicate with producers, supervisors, resource managers, coordinators,and artists in various departments to determine and set render priorities to meet project deadlines.

  • VFX Coordinator

    Luma Pictures

    2007 - 2009

    Coordinate and schedule priorities between management, artists, and client. Manage client deliveries. Manage render farm priorities. QC renders for errors. Manage facility I/O and database.

Education
  • Film

    University of Colorado Denver

    2004 - 2006
  • Bachelor of Arts (B.A.) in Political Science and Government

    Colorado State University

    2000 - 2003