Experiential Producer
Freelance
June 2016 - Present
Greater New York City Area
With deep knowledge of the design production pipeline, I’m trusted to own and drive complex projects from concept through delivery. Because of my expertise, I usually serve the role of primary contact for clients, partners, and vendors. I enjoy collaborating with artists, critical thinkers, and technicians to design, prototype, and build immersive spatial experiences both physical and digital.
Specialities:
Defining scope, Project planning, Technical direction, Visual effects design and supervision, Project management, Team building, Contract negotiation, Mentorship, Budget and financial management, Resource management, Experiential design and production, Digital production merging the digital and physical.
Skills:
- Define and prepare project proposals and Statements of Work: provide accurate budget bids, phase/milestone timelines (agile and waterfall) and resource allocations, and develop project scope: (deliverables, schedule and budget).
- Can lead multiple projects in various phases of production, simultaneously: interactive installations, custom gaming experiences, architectural/environmental design, fabrication, micro-sites, data visualizations, and web applications.
- Manage interdisciplinary teams of designers, animators, researchers, strategists, writers, developers, architects, and creative technologists.
- Define and manage mockup/prototype production for client presentations.
- Serve as primary point of contact for high-profile clients/stakeholders to ensure expectations are met and project issues are resolved.
- Act as liaison with third party vendors (architects, engineers, fabricators, general contractors, AV technologists, audio designers, event management) to manage estimates, contracts, and agreements.