Eric Scheur

Eric Scheur

3D Character Animator, 2D Motion Designer, Swiss Army Knife

Mid-level 3D Character Animator / 15 yrs

Portland, OR

Hire Me

3D Character Animator

Koodo (11)

Supervising Animator

Grimm (2011)

3D Character Animator

Honey Nut Cheerios (2011)

Motion Graphic Designer / Voice Over Artist

The Informed SLP (2022)

3D Character Animator

Raid (2013)

3D Character Animator

M&Ms; (2024)

Style / Medium
Style / Medium Clear
Skills
Skills Clear
Software
Software Clear
Projects
Projects Clear
Companies
Companies Clear
I have animated M&Ms;.

I have created videos to help victims of domestic abuse.

I have taught crucial storytelling techniques to national journalists.

I have organized an entire live-band karaoke performance of Jesus Christ Superstar.

What do these things have in common? They communicate to an audience. Sometimes the message is ”Let’s have a good time,” sometimes it’s ”Buy my product,” and sometimes the message is simply ”You are not alone.”

My name is Eric, and I know how to communicate with people.
Work History
  • Motion Graphic Designer / Voice Over Artist

    Sabu Design

    March 2011 - Present

    As a one-person show, it would be easy to portray my job as flying solo all the time. But that couldn't be further from true. I am grateful for, and rely upon, the collaboration with my clients for creative decisions, and often simply catching up before diving into work talk. It's my pleasure to work with good people, take inspiration from the talent that surrounds me, and welcome each new opportunity to learn and grow when a project's demands seem juuuust outside my comfort zone.

  • Producer and Story Coach

    THE MYSTERY BOX SHOW LLC

    April 2012 - April 2022
    Portland, OR

    The Mystery Box Show is a live storytelling event where a series of storytellers share true tales from their lives all focused on the themes of sex and sexuality.

  • 3D Character Animator

    HouseSpecial

    January 2018 - January 2019
    Portland, OR, United States

    Listened to and heard directors’
    visions, which translated to animat-
    ing characters that convey authen-
    tic emotions in a visual story.

  • Supervising Animator

    Refuge VFX

    January 2017 - January 2019
    Portland, OR, United States

    Crafted an environment where an
    animation team feels safe and sup-
    ported, allowing them to do their
    best work under tight deadlines.

  • Supervising Animator

    Refuge VFX

    August 2014 - May 2018

    Keeping the team on track with our animation deadlines and feedback from clients, as well as fostering an atmosphere of camaraderie to build stronger animation all around.

  • Technical Advisor

    Back Fence PDX

    November 2011 - December 2016
    Portland, Oregon

    Taking care of technical aspects of the great live storytelling show Back Fence PDX, everything from shooting and editing video of the Mainstage shows, to recording audio and editing video from their Back Fence PDX: RUSSIAN ROULETTE series, updating and troubleshooting website issues, creating graphic assets and power point slideshows for Back Fence PDX: RUSSIAN ROULETTE, and just about anything else computer-y or internet-y that the show needs.

  • Lead Animator

    Bent Image Lab

    January 2007 - January 2012
    Portland, OR, United States

    Took a ragtag bunch of individual
    animators with disparate work-
    flows, and conjured a cohesive
    animation pipeline where one had
    never existed before.

  • Lead Animator

    Bent Image Lab

    2005 - December 2011

    As lead animator it was my responsibility to ensure that the animation our team contained unique performances that brought characters to life in a believable way, and that the animation maintained a superb level of finesse and polish.

    In addition, it was my responsibility to ensure that each animator had the assets they needed to perform their tasks, were clear about the direction they had been given from the director, and to relay client comments in a direct and clear manner.

    In short, I kept the team focused on the animation while providing a support and communication that never let the team feel out of the loop.

  • Animator

    Laika

    February 2007 - January 2008

    Character animation

  • 3D Character Animator

    LAIKA/house

    January 2001 - January 2001
    Portland, OR, United States

    Eagerly learned from coworkers
    with more experience and skill so I
    could grow as an artist and follow
    in their footsteps.

Education
  • Diploma in Advanced Character Animation Studies

    Animation Mentor

    2005 - 2006
  • Bachelor of Arts in English

    University at Buffalo

    1994 - 1999