I have been working as a 3D modeler in the VFX and Animation industry for nearly 12 years now. I love working on characters and environments, and have a strong passion for python scripting to solve problems!
Work History
Senior Environment Modeler
Blizzard Entertainment
December 2019 - May 2020
Irvine, CA
Senior Environment Modeler for various cinematic projects. Also Lead Modeler for an unannounced game cinematic.
Sculptor and 3D Modeler
Mark Austin Byrd Sculptors
April 2019 - November 2019
Dallas/Fort Worth Area
Head of Modeling Department
Method Studios
September 2018 - March 2019
Montréal, Canada
In charge of the modeling department. Mentored and critiqued modelers working on various shows. Met with other department heads to make sure our department was supplying their needs.
Lead 3D Modeler
Sony Pictures Imageworks
March 2013 - August 2018
Vancouver, Canada
Lead modelers on a given show. Created python tools and workflows to help raise productivity for whole modeling department. Worked on key characters, vehicles and environment assets.
Senior 3D Modeler
Sony Pictures Imageworks
April 2010 - March 2013
Culver City, CA
Worked on various environment and character models on VFX and Animated projects.
3D Generalist
Lola Visual Effects
January 2010 - April 2010
Santa Monica, CA
Modeled, Rigged, Textured, Lit, simulated various assets for 3 Projects.
Freelance Modeler
Zoic Studios
October 2009 - January 2010
Modeled Alien Robot for Falling Skies
Modeled and Textured 6 Nascar suits and helmets for fully cg TV ad.
Lead Modeler
Red giant studios
August 2008 - May 2009
Modeled all and textured majority of assets for 10 minute fully animated short film: The Way to Heaven.