Dolphin Tale: 2011 Lighter/Compositor
Aladin: 2009 Senior/Lead Lighter
Journey to the Centre of the Earth: 2007 Senior Lighter
Dungeon Siege: 2006 Freelance Compositor
The Wild: 2005 Lighter
Alone In The Dark: 2005 Freelance Lighter
A Walk on the Moon: 1998 VFX Animator
The Big Hit: 1998 3D Digital Artist, VFX Animator
Cube: 1997 VFX Animator
TELEVISION SERIES
The Cell: BBC UK 2012 Senior Lighter/Compositor
Lincoln (Discovery Channel HD): 2007 Senior Lighter
Starviellance: 2006 3D Modeler/Compositer
Canada: A Peoples History: 1999 CG Generalist
B.R.A.T.S of the Lost Nebula: 1998 VFX/Character
Animator
Once A Thief: 1997-1998 VFX Animator
P.S.I. Factor: 1996 -1997 VFX Animator
LEX The Dark Zone: 1996 -1998 VFX Animator
BROADCAST DESIGN / ANIMATION
Bloomberg Television NYC 2000 - 2004
CBC 1999 - 2000
GAMES
Need For Speed - Nitro, For the Wii: 2009 Lighting Artist
SOFTWARE EXPERIENCE
3D Packages:
Side Effects Houdini/Action, Alias Maya, 3ds Max
Specialties: Lighting and compositing for VFX and full CG features, commercials and video games.
Work History
Lighter Compositor
Guru Studio
November 2013 - Present
Toronto, Canada Area
Lighter
TOPIX
2012 - 2013
Senior Lighter/Compositor
Intelligent Creatures
2012 - 2012
Lighting / Compositing - Contract Toronto
ARC Produtions
2011 - 2011
Toronto
Responsibilities: Lighting, pre-compositing and shot finaling
In Mental Ray, Fusion and proprietary software
Senior Lighter - Contract Dallas Texas
Reel FX
2010 - 2010
Lead/Senior Lighting Artist - Mumbai India
EyeQube
April 2008 - April 2009
Responsibilities: Leading a small lighting team, as well as lighting 3D shot sequences for a live action feature film.
Software used: Maya, Mental Ray, Nuke
Lighting Artist - Contract Montreal
Electronic Arts
2009 - 2009
Responsibilities:Lighting, rendering, troubleshooting and environmental look development for various levels of Need For Speed for the Wii platform
Software used: 3ds Max, Photoshop and various in-house developed software and scripts
Senior Lighter - Montreal
Meteor Studios
2006 - 2007
Responsibilities: Character and set lighting, final rendering of 3D characters for a feature motion picture film. Working with proprietary lighting rigs, rendering scripts and pipeline.
Software used: Maya, Renderman, Shake
Character Lighter - Toronto
C.O.R.E feature animation
2005 - 2006
Responsibilities: Character lighting, final rendering of 3D characters for a motion picture film. Working with proprietary character lighting rigs, shot finaling trouble shooting any character and animation malfunctions, initiating, completing and meeting weekly quotas of the final renders for compositing using Python scripts for rendering and monitoring the render farm.
Senior 3D Animator/Modeler/Compositor - Freelance Toronto
Cuppa Coffee
2005 - 2005
Responsibilities: The building and animating of 3D custom mouth kits in Maya to be composited on live action puppets for the animated television series “Starveillance”.
Software used: Maya and AfterEffects
Character Lighter - Freelance Toronto
Toybox
2004 - 2004
Responsibilities: Character lighting, final rendering of 3D characters for a motion picture film. Use of Maya with Rendermen lighting rig.
Senior Broadcast Designer - New York City
Bloomberg Television
2000 - 2004
Responsibilities: The design and creation of 3D and 2D motion graphics for television
Design and creation of program openings and station IDs. Also assisting in the direction of junior designers
Software used: Maya, AfterEffects, Photoshop, Illustrator and Discreet Combustion
Senior Broadcast Designer/Generalist - Toronto
CBC
1998 - 2000
Creating CG graphics for broadcast television, movies, commercials and program openings.
Responsibilities: The creation of CG graphics including modeling, animating, texture mapping, rendering and compositing. Use of storyboards, on-set notes, camera and lighting specs.
Meeting deadlines and dealing with clients one on one.
Software used: Houdini and Side Effects I.C.E
VFX Generalist - Toronto
C.O.R.E Digital Pictures
1996 - 1998
Creating special effects either fully CG or integrated into live action for motion pictures and broadcast television
Responsibilities: The creation of CG graphics including modeling, animating, texture
mapping, rendering and compositing. Use of storyboards, on-set notes, camera and lighting specs to integrate shots into live action. Dealing with clients one on one, and occasional on-set direction of shots.
Responsibilities: The production of a 10 minute children’s math show for TVOntario, as well
as commercial and broadcast animation. Modeling, lighting, texture mapping, rendering and compositing of animations.
Software used: Side Effects Action, ICE and Photoshop
Jr Inbetweener/Clean up Artist - Toronto
Lightbox Studios
1993 - 1994
Responsibilities: Clean up, inbetweening, creation of dope sheets and pencil tests, inking and painting, soundtrack breakdown for commercials and shorts