Emily Roach

Emily Roach

Lighter Compositor at Guru Studio

Senior Lighting Artist / 28 yrs

Toronto, Canada Area

Hire Me

Lighting & Compositing

Dolphin Tale (2011)

Additional Lighting

The Wild (2006)

Digital Animator

Cube (1998)

Demo reel: https://vimeo.com/user9926060/videos
References available on request

FEATURE FILM

Dolphin Tale: 2011 Lighter/Compositor
Aladin: 2009 Senior/Lead Lighter
Journey to the Centre of the Earth: 2007 Senior Lighter
Dungeon Siege: 2006 Freelance Compositor
The Wild: 2005 Lighter
Alone In The Dark: 2005 Freelance Lighter
A Walk on the Moon: 1998 VFX Animator
The Big Hit: 1998 3D Digital Artist, VFX Animator
Cube: 1997 VFX Animator

TELEVISION SERIES

The Cell: BBC UK 2012 Senior Lighter/Compositor
Lincoln (Discovery Channel HD): 2007 Senior Lighter
Starviellance: 2006 3D Modeler/Compositer
Canada: A Peoples History: 1999 CG Generalist
B.R.A.T.S of the Lost Nebula: 1998 VFX/Character
Animator
Once A Thief: 1997-1998 VFX Animator
P.S.I. Factor: 1996 -1997 VFX Animator
LEX The Dark Zone: 1996 -1998 VFX Animator

BROADCAST DESIGN / ANIMATION

Bloomberg Television NYC 2000 - 2004
CBC 1999 - 2000

GAMES

Need For Speed - Nitro, For the Wii: 2009 Lighting Artist

SOFTWARE EXPERIENCE

3D Packages:
Side Effects Houdini/Action, Alias Maya, 3ds Max

Compositing Software:
Nuke, Discreet Combustion, Adobe AfterEffects, Shake, Side Effects Halo

Rendering Software:
Mantra, MentalRay, Renderman (both Houdini and Maya interfaces)

Adobe:
Photoshop, Illustrator, AfterEffects, LightRoom

Other:
Elastic Reality, Amazon Paint

Citizenship:
Canadian

Specialties: Lighting and compositing for VFX and full CG features, commercials and video games.
Work History
  • Lighter Compositor

    Guru Studio

    November 2013 - Present
    Toronto, Canada Area
  • Lighter

    TOPIX

    2012 - 2013
  • Senior Lighter/Compositor

    Intelligent Creatures

    2012 - 2012
  • Lighting / Compositing - Contract Toronto

    ARC Produtions

    2011 - 2011
    Toronto

    Responsibilities: Lighting, pre-compositing and shot finaling
    In Mental Ray, Fusion and proprietary software

  • Senior Lighter - Contract Dallas Texas

    Reel FX

    2010 - 2010
  • Lead/Senior Lighting Artist - Mumbai India

    EyeQube

    April 2008 - April 2009

    Responsibilities: Leading a small lighting team, as well as lighting 3D shot sequences for a live action feature film.

    Software used: Maya, Mental Ray, Nuke

  • Lighting Artist - Contract Montreal

    Electronic Arts

    2009 - 2009

    Responsibilities:Lighting, rendering, troubleshooting and environmental look development for various levels of Need For Speed for the Wii platform

    Software used: 3ds Max, Photoshop and various in-house developed software and scripts

  • Senior Lighter - Montreal

    Meteor Studios

    2006 - 2007

    Responsibilities: Character and set lighting, final rendering of 3D characters for a feature motion picture film. Working with proprietary lighting rigs, rendering scripts and pipeline.

    Software used: Maya, Renderman, Shake

  • Character Lighter - Toronto

    C.O.R.E feature animation

    2005 - 2006

    Responsibilities: Character lighting, final rendering of 3D characters for a motion picture film. Working with proprietary character lighting rigs, shot finaling trouble shooting any character and animation malfunctions, initiating, completing and meeting weekly quotas of the final renders for compositing using Python scripts for rendering and monitoring the render farm.

    Software used: Houdini, Renderman, Python scripting

  • Senior 3D Animator/Modeler/Compositor - Freelance Toronto

    Cuppa Coffee

    2005 - 2005

    Responsibilities: The building and animating of 3D custom mouth kits in Maya to be composited on live action puppets for the animated television series “Starveillance”.

    Software used: Maya and AfterEffects

  • Character Lighter - Freelance Toronto

    Toybox

    2004 - 2004

    Responsibilities: Character lighting, final rendering of 3D characters for a motion picture film. Use of Maya with Rendermen lighting rig.

  • Senior Broadcast Designer - New York City

    Bloomberg Television

    2000 - 2004

    Responsibilities: The design and creation of 3D and 2D motion graphics for television
    Design and creation of program openings and station IDs. Also assisting in the direction of junior designers

    Software used: Maya, AfterEffects, Photoshop, Illustrator and Discreet Combustion

  • Senior Broadcast Designer/Generalist - Toronto

    CBC

    1998 - 2000

    Creating CG graphics for broadcast television, movies, commercials and program openings.

    Responsibilities: The creation of CG graphics including modeling, animating, texture mapping, rendering and compositing. Use of storyboards, on-set notes, camera and lighting specs.
    Meeting deadlines and dealing with clients one on one.

    Software used: Houdini and Side Effects I.C.E

  • VFX Generalist - Toronto

    C.O.R.E Digital Pictures

    1996 - 1998

    Creating special effects either fully CG or integrated into live action for motion pictures and broadcast television
    Responsibilities: The creation of CG graphics including modeling, animating, texture
    mapping, rendering and compositing. Use of storyboards, on-set notes, camera and lighting specs to integrate shots into live action. Dealing with clients one on one, and occasional on-set direction of shots.

    Software used: Side Effects Action, Houdini and I.C.E, Elastic Reality, Amazon Paint, Photoshop,
    HyperSpace Modeler, Ultimatte, Unix, Unix Scripting, Renderman, Shadetree.

  • CG Generalist - Toronto

    Dome Productions

    1994 - 1996

    Responsibilities: The production of a 10 minute children’s math show for TVOntario, as well
    as commercial and broadcast animation. Modeling, lighting, texture mapping, rendering and compositing of animations.

    Software used: Side Effects Action, ICE and Photoshop

  • Jr Inbetweener/Clean up Artist - Toronto

    Lightbox Studios

    1993 - 1994

    Responsibilities: Clean up, inbetweening, creation of dope sheets and pencil tests, inking and painting, soundtrack breakdown for commercials and shorts

Education
  • BFA Illustration

    Art Centre

    1988 - 1991