Eli Enigenburg

Eli Enigenburg

3D Generalist • Character Specialist • Creative • Technical

Lead Animator, Character T.D. / Lead CG Generalist / 23 yrs

Nevada City, CA, United States

Hire Me
I offer a broad set of skills related to high-end 3D animation, especially characters. From focused technical solutions to full productions, I've met diverse challenges that have driven my technical development while surpassing the highest quality requirements of the entertainment, interactive, VR/AR, and advertising industries.
Work History
  • Principal Technical Animator

    Lost Boys Interactive

    November 2022 - Present
  • Lead Character T.D.

    Rooster Teeth

    July 2021 - March 2022
  • Principal Technical Artist

    Final Strike Games

    May 2022 - October 2022

    I rigged and tooled up for some wild transforming aliens.

  • 3D Generalist, Character Specialist

    Moving Message Co.

    December 2009 - Present

    I offer a broad set of skills related to high-end 3D animation, especially characters. From focused technical solutions to full productions, I've met diverse challenges that have driven my technical development while surpassing the highest quality requirements of the entertainment, interactive, VR/AR, and advertising industries.

  • Sr. Character T.D.

    WEVR

    November 2019 - May 2020

    Harry Potter: Chaos at Hogwarts (VR), Wizards Take Flight (VR)

  • Supervising Animator

    MonkeyBrain Studios Inc.

    February 2013 - July 2013

    Oddworld: New ‘n’ Tasty (cinematics)

  • Supervising Animator

    PandaPanther

    February 2012 - May 2012
    New York City

    Skylanders Giants (cinematics)

  • Animator/Director

    Mercedes-Benz Research & Development North America, Inc.

    October 2011 - November 2011
    Carlsbad, California

    Animation for the LA Auto Show Design Challenge: Silver Lightning

  • Sr. Animator/Rigger

    Trion Worlds, Inc.

    March 2009 - December 2009
    San Diego, California

    Defiance

  • Sr. Animator

    BottleRocket Entertainment

    November 2007 - February 2009
    Carlsbad, California

    The Flash, Splatterhouse (cinematics)

  • Previs Animator

    Halon Entertainment

    September 2007 - October 2007
    Los Angeles, California

    G.I. Joe: The Rise of Cobra (Paramount)

  • Previs Animator

    The Third Floor

    July 2007 - September 2007
    Los Angeles, California

    Eagle Eye (Dreamworks)

  • Sr. Character Animator/Rigger

    Sony Computer Entertainment America

    June 2006 - May 2007
    San Diego, California

    Character animation and special effects, retooling and refining the animation pipeline, modeling, texturing, and painting concept art

  • Sr. Cinematic Artist/Animator

    High Moon Studios

    March 2006 - June 2006
    Carlsbad, California

    Darkwatch (cinematics), The Bourne Conspiracy (cinematics)

  • Sr. Animator, CG Generalist

    Oktobor

    May 2005 - February 2006
    Auckland, New Zealand

    Unilever/Comfort (commercial), V Energy Drink (commercial), NZ Public Trust (commercial)

    Naming No. 2 (feature)

  • Character Animator, Rigger

    Sony Cinematics

    May 2003 - April 2004
    San Diego, California

    Neopets: The Darkest Faerie (cinematics), SOCOMM II: U.S. Navy Seals (cinematics), Jet Li's Rise to Honor (cinematics), MTV/Total Request Live

  • Lead Artist/Animator

    Rockstar San Diego

    November 1999 - November 2001
    Carlsbad, California

    Transworld Surf, Midnight Club II, Red Dead Revolver

  • Animator, Technical Director

    Presto Studios

    August 1998 - March 2000
    San Diego, California

    Star Trek: Hidden Evil, The Journeyman Project IV

Education
  • Watts Atelier of the Arts

    2002 - 2004
  • Silicon Studio Los Angeles

    1996 - 1997