I offer a broad set of skills related to high-end 3D animation, especially characters. From focused technical solutions to full productions, I've met diverse challenges that have driven my technical development while surpassing the highest quality requirements of the entertainment, interactive, VR/AR, and advertising industries.
Work History
Principal Technical Animator
Lost Boys Interactive
November 2022 - Present
Lead Character T.D.
Rooster Teeth
July 2021 - March 2022
Principal Technical Artist
Final Strike Games
May 2022 - October 2022
I rigged and tooled up for some wild transforming aliens.
3D Generalist, Character Specialist
Moving Message Co.
December 2009 - Present
I offer a broad set of skills related to high-end 3D animation, especially characters. From focused technical solutions to full productions, I've met diverse challenges that have driven my technical development while surpassing the highest quality requirements of the entertainment, interactive, VR/AR, and advertising industries.
Sr. Character T.D.
WEVR
November 2019 - May 2020
Harry Potter: Chaos at Hogwarts (VR), Wizards Take Flight (VR)
Supervising Animator
MonkeyBrain Studios Inc.
February 2013 - July 2013
Oddworld: New ‘n’ Tasty (cinematics)
Supervising Animator
PandaPanther
February 2012 - May 2012
New York City
Skylanders Giants (cinematics)
Animator/Director
Mercedes-Benz Research & Development North America, Inc.
October 2011 - November 2011
Carlsbad, California
Animation for the LA Auto Show Design Challenge: Silver Lightning
Sr. Animator/Rigger
Trion Worlds, Inc.
March 2009 - December 2009
San Diego, California
Defiance
Sr. Animator
BottleRocket Entertainment
November 2007 - February 2009
Carlsbad, California
The Flash, Splatterhouse (cinematics)
Previs Animator
Halon Entertainment
September 2007 - October 2007
Los Angeles, California
G.I. Joe: The Rise of Cobra (Paramount)
Previs Animator
The Third Floor
July 2007 - September 2007
Los Angeles, California
Eagle Eye (Dreamworks)
Sr. Character Animator/Rigger
Sony Computer Entertainment America
June 2006 - May 2007
San Diego, California
Character animation and special effects, retooling and refining the animation pipeline, modeling, texturing, and painting concept art
Sr. Cinematic Artist/Animator
High Moon Studios
March 2006 - June 2006
Carlsbad, California
Darkwatch (cinematics), The Bourne Conspiracy (cinematics)
Sr. Animator, CG Generalist
Oktobor
May 2005 - February 2006
Auckland, New Zealand
Unilever/Comfort (commercial), V Energy Drink (commercial), NZ Public Trust (commercial)
Naming No. 2 (feature)
Character Animator, Rigger
Sony Cinematics
May 2003 - April 2004
San Diego, California
Neopets: The Darkest Faerie (cinematics), SOCOMM II: U.S. Navy Seals (cinematics), Jet Li's Rise to Honor (cinematics), MTV/Total Request Live
Lead Artist/Animator
Rockstar San Diego
November 1999 - November 2001
Carlsbad, California
Transworld Surf, Midnight Club II, Red Dead Revolver