Eion-Ray Patterson

Eion-Ray Patterson

Compositor open for work

Senior Digital Compositor / 11 yrs

Atlanta, GA

Hire Me

Digital Compositor

Insidious: The Red Door (2023)

Digital Compositor

Will Trent (2023)

Digital Compositor

A Friend of the Family (2022)

Compositor

She-Hulk: Attorney at Law (2022)

Visualization Artist

Thor: Love and Thunder (2022)

Visualization Artist

Uncharted (2022)

Visualization Artist

Hawkeye (2021)

Visualization Artist / Digital Compositor

Jungle Cruise (2021)

Post Visualization Compositor

Terminator: Dark Fate (2019)

Digital Compositor

Isn't It Romantic (2019)

Digital Compositor

Heathers (2018)

Digital Compositor

The Happytime Murders (2018)

Digital Compositor

Alex, Inc. (2018)

Senior 2D Compositor / Digital Compositor

The Resident (2018)

Digital Compositor

Electric Dreams (2018)

Digital Compositor

The Runaways (2017)

Digital Compositor

Counterpart (2017)

Digital Compositor

Ghosted (2017)

Digital Compositor

Spider-Man: Homecoming (2017)

Digital Compositor

Pirates of the Caribbean: Dead Men Tell No Tales (2017)

Digital Compositor

Dear White People (2017)

Stereo Artist

Underworld: Blood Wars (2017)

Digital Compositor

S.W.A.T. (2017)

Digital Compositor

Aquaman (2016)

Digital Compositor

Passengers (2016)

Digital Compositor

Wrecked (2016)

Visual Effects Artist

Point Break (2015)

Visual Effects Artist

Star Wars: Episode VII - The Force Awakens (2015)

Digital Compositor

Superstore (2015)

Digital Compositor

Everest (2015)

Digital Compositor

Life in Pieces (2015)

Digital Compositor

Maze Runner: The Scorch Trials (2015)

Digital Compositor

Sneaky Pete (2015)

Digital Compositor

Ant-Man (2015)

Digital Compositor

Terminator: Genisys (2015)

Digital Compositor

Jurassic World (2015)

Digital Compositor

San Andreas (2015)

Digital Compositor

Mad Max: Fury Road (2015)

Digital Effects Artist

Grace and Frankie (2015)

Digital Compositor

Avengers: Age of Ultron (2015)

Digital Compositor

The Last Man on Earth (2015)

Digital Compositor

The SpongeBob Movie: Sponge Out of Water (2015)

Digital Compositor

Fresh off the boat (2015)

Digital Compositor

Black-ish (2014)

Digital Compositor

Teenage Mutant Ninja Turtles (2014)

Digital Compositor / Stereoscopic Artist

Guardians of the Galaxy (2014)

Digital Compositor

Hercules (2014)

Digital Compositor

Brooklyn Nine-Nine (2013)

Visual Effects Artist

The Wolverine (2013)

Digital Compositor

Ray Donovan (2013)

Stereoscopic Artist

G.I. Joe: Retaliation (2013)

Digital Compositor

The Goldbergs (2013)

Digital Compositor

The Walking Dead (2010)

Digital Compositor

Grey's Anatomy (2005)

Digital Compositor

Arrested Development (2003)

Digital Compositor

The Home

My interest in visual effects was heightened after completing my training at the University of Central Florida . During my education, I completed two small productions that gave me the ability to produce quality work in a short period of time as well as work in a team based environment.. My mentor was extremely encouraging of my abilities and provided me with the opportunity to work as a team leader in the final stages of the production.



In addition to my education at the University of Central Florida and the DAVE School , I learned a great deal about production planning as a director and animator for Little Shots Productions in Lakeland , Florida . This position required attention to detail and the ability to assume responsibilities of an art and technical director. Through this experience, I developed an understanding of the complexity and the challenges associated with direction.



At the Juris Corporation, I am working as a Forensic Animator. Here the engineering side of 3d is very important as the films I create have to meet the exact measurement and criteria of evidence gathered in a crime scene. A close attention to detail is very important because my work is considered as evidence and subject to close scrutiny in a court of law.



During my time at Stereo D, I learned a great deal about post-production and the value of hard work. I developed a more critical eye towards my composite work and the world of 3d movies.



Through various freelance jobs, I have demonstrated my ability to be self-motivated, to be critical of my work and to make a deadline. Through my experiences I have learned an importance to story-telling as well as creating quality work in a short amount of time. I am an energetic individual who takes pride in a job well done. I look forward to applying these skills at your company. Call or email me to set up an interview.
Work History
  • Digital Compositor

    Stargate Studios

    August 2022 - June 2023
  • Digital Compositor

    FuseFX

    June 2022 - August 2022
  • Digital Compositor

    Stargate Studios

    June 2021 - May 2022
  • Digital Compositor

    The Third Floor

    May 2021 - June 2021
  • Digital Compositor

    Stargate Studios

    November 2020 - May 2021
    Atlanta, GA
  • Digital Compositor

    Stargate Studios

    August 2019 - April 2020
    Atlanta, GA
  • Digital Compositor

    Warner Bros. Pictures

    December 2017 - March 2018

    Post Visualization for upcoming Feature

  • Compositor

    Ingenuity Studios

    September 2017 - December 2017
    Los Angeles, California

    2d compositor working in episodic television and music videos.

  • Compositor

    Legend 3D VR VFX

    April 2016 - July 2017
    Hollywood, CA

    My duties included cleanplating foreground objects from the background to eliminate stereo artifacts created by the depth process. The work involved paint, rotoscoping and keying to separate objects into layers and putting them back together as well as manipulating the depth map to produce the final result seen in the movie.

  • Compositor/Element Quality Control Artist

    Stereo D

    May 2014 - January 2016
    Burbank, CA

    I create and QC composite scripts so that they can be used in a 2d to 3d pipeline. This includes baking larger element files, keying, color correcting and streamlining comps while maintaining the appearance of a shot from a vendor to client approved work.In many cases I would have to rebuild layers of an effect so other artists would be able to manipulate them unaccompanied in 3d.

  • Depth/ Comp Artist

    Stereo D

    November 2012 - May 2013
    Burbank, CA

    I worked as a depth, Roto and comp artist

  • Juris Corporation

    Forensic Animator, Art Director

    September 2008 - June 2012


    Working as a 3d Generalist rebuilding crime scenes

Education
  • Associate's degree in Animation and Visual effects

    The Digital Animation & Visual Effects School

    2003 - 2004
  • Bachelor of the Arts in Art

    University of Central Florida

    1997 - 2004