Ehsan HM (Hassani Moghaddam)

Ehsan HM (Hassani Moghaddam)

Creature Supervisor at Method Studio

Senior Rigging Artist / 23 yrs

Vancouver, Canada

Hire Me

Rigger Artist / Rig & Cfx Head Of Department

Supernatural Academy (2022)

Head Of Rigging

Action Pack (2022)

Rig & Cfx Head Of Department

Monsters At Work (2021)

Creature Supervisor

A Babysitter's Guide to Monster Hunting (2020)

Rigger (Unknown Episodes)

M (2020)

Rigging Supervisor

Dhaka (2020)

Rigging Technical Director

Ford v Ferrari (2019)

Creature Technical Director

Doctor Sleep (2019)

Creature Supervisor

The Christmas Chronicles (2018)

Lead Rigger

Deadpool 2 (2018)

Rigging Technical Director

Avengers: Infinity War (2018)

Visual Effects Artist

Thor: Ragnarok (2017)

rigging technical director

Fantastic Beasts and Where to Find Them (2016)

https://ehsanhm.wordpress.com/

A CG generalist with over a decade of experience in both creative and technical roles.
Work History
  • Head of Rig & CFX

    ICON Creative Studio

    March 2020 - August 2023
    Vancouver, Canada
  • rigger

    Method Studios

    November 2016 - February 2020
    Vancouver, Canada
  • Rigging Technical Director

    Framestore

    October 2015 - October 2016
  • Head Of Studio

    Animascope Animation Studio

    August 2014 - October 2015

    Leading the whole CG team throughout the commercial projects, so the final result meets the necessary quality on time.
    On-set supervision to make sure everything is ok for post production.
    Modeling characters
    Rigging super flexible cartoony characters (body and facial)
    Pipeline tool development
    Grooming
    Look development
    Lighting and rendering
    Compositing

  • Rigging Artist, Pipeline Tool Developer, Rendering Artist

    Lighthouse Visual Effects

    August 2011 - July 2014

    Rigging high quality commercial characters and props.
    Developing pipeline tools so animators and final layout artist could work more efficiently. Also tools that helped to transfer animations from Maya to XSI and tools that made rigging very fast.
    Lighting and Rendering shots for different commercial projects in XSI and Maya using Arnold.
    Helping the whole team to work more efficiently and troubleshooting some project specific problems.
    Preparing Layouts in some commercial projects.
    Simulating cloth

  • Technical Director

    Anima Studio Istanbul

    March 2010 - August 2011

    Rigging high quality commercial characters and props.
    Lighting and Rendering shots in different commercial projects

  • Modeling and Animation Artist

    Asemane Abi Animation Studio

    October 2009 - March 2010

    Mostly modeling stylish characters and facial rigging for commercial animations.

  • CG Generalist

    Tuca Animation Studio

    March 2009 - September 2009

    General CG stuff

  • 3D Modeling Artist

    Pendareh Animation Studio

    January 2009 - March 2009

    Modeling and rendering cars.

  • CG Generalist

    Didar Film and Animation Studio

    May 2006 - January 2009

    Modeling characters, props and environment for commercial projects.
    Rigging characters for commercial projects
    Grooming

Education
  • Figure Drawing and Character Design

    Tehran, Animation House

    2005 - 2005
  • Associate in Manufacturing Engineering

    Neishaboor’s Dr. Shariati Technical College

    2001 - 2003