elisabeth franklin constantine

elisabeth franklin constantine

Senior Animator

Senior Animator / 21 yrs

Los Angeles, CA

Hire Me

Animator

The Croods 2 (2020)

Animator

Trolls World Tour (2020)

Charlie's Devils

Lethal Vengeance 2: Conspiracy of Death (2016)

Animator

ModNation Racers (2010)

Animator

Night at the Museum: Battle of the Smithsonian (2009)

Senior Animator

Avengers: Infinity War (2018)

Senior Animator

The Emoji Movie (2017)

Senior Animator

Trolls (2016)

Senior Animator

Kung Fu Panda 3 (2016)

Senior Animator

Swamp Talk with Shrek & Donkey (2015)

Senior Animator

DreamPlace: Adventure to Santa Experience

Senior Animator

Blended (2014)

Senior Freelance Animator

Wish I Was Here (2014)

Senior Freelance Animator

Wolfenstien: The New Order (2014)

Senior Animator

Cloudy with a Chance of Meatballs 2 (2013)

Senior Animator

The Smurfs 2 (2013)

Senior Animator

Oz the Great and Powerful (2013)

Senior Animator

Men in Black 3 (2012)

Senior Animator

Arthur Christmas (2011)

Senior Animator

Zookeeper (2011)

Senior Animator

Alice in Wonderland (2010)

Animator

G-Force (2009)

Senior Animator

Cirque du Freak: The Vampire's Assistant (2009)

Lead Animator

The Chronicles of Narnia: Prince Caspian (2008)

Animator

10,000 BC (2008)

Animator

Night at the Museum (2006)

Animator

Charlotte's Web (2006)

Animator

Garfield: A Tail of Two Kitties (2006)

Animator

The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005)

Animator

Garfield (2004)

Animator

Scooby-Doo 2: Monsters Unleashed (2004)

CONTACT INFO

I am 15 year veteran in film animation, who has held both artist, and lead roles. I have a recognized talent for delivering natural performances with personality, and nuance. I am methodical, utilize reference, and conscientiously design shots with the flexibility to accommodate quick revisions. Being an attentive listener with good communication skills, I thrive in collaborative environments. I love to learn, and aim to expand my technical and artistic capacities with every new experience.
Work History
  • Animator

    DreamWorks Animation

    May 2018 - Present
  • Senior Character Animator

    Digital Domain

    October 2017 - March 2018
    Playa Vista, CA

    Avengers 3: Infiniti Wars (2018)

    • Delivered convincing full keyframe animation for shots without mocap to seamlessly flow with surrounding mocap and live action shots.

    • Heavily edited mocap shots homogeneously with key frame animation to address broad directional changes.

    • Enriched facial capture with organic, fleshy texture using the slider modification system FACS.



  • Senior Animator

    Sony Pictures Animation

    March 2017 - July 2017
    Culver City, CA

    • Fastidiously met director's directives delivering emotional acting shots, and physical dancing shots from personal acting reference for The Emoji Movie.

  • Senior Animator

    DreamWorks Animation

    July 2014 - December 2014

    • Consistently met, and exceeded demanding deadlines for DreamworksTV and StoryProducer App.

    • Delivered an average of 40 seconds per week of feature quality facial animation and keyframed enhancements to mocap data for DreamworksTV webisodes.

    • Averaged 10 seconds of feature quality keyframe animation per week for StoryProducer and consumer products marketing spots.

    • Performed scenes for feature film animation which were heavily referenced by various animators.

  • Senior Animator

    Motion Grinder

    October 2013 - January 2014
    Greater Los Angeles Area

    • Delivered dynamic key frame animation of vehicles, characters, and shot cameras for cut scenes and in-game events for Wolfenstein: The New Order (2013)

  • Senior Animator

    BOSA

    November 2013 - November 2013
    Los Angeles, CA

    • Helped bring to life a charismatic flying droid named JAX in Zach Braff's crowd funded film "Wish I Was Here".

  • Senior Animator

    Sony Pictures Imageworks

    October 2008 - September 2013

    • Earned two Applause Awards for “Outstanding Performance and Lasting Contribution to Sony Pictures Entertainment, Demonstrating Exceptional Initiative and Teamwork” in 2010 and 2013.

    • Held a seat on the “Animation Town Council”, a group of select professionals working together to discuss and implement ways to improve our tools, rigs, and workflow.

    • Worked closely with riggers to redesign the feline quadruped rig to feature superior poseability, and more intuitive controls.

  • Senior Animator

    Rhythm & Hues Studios

    June 2008 - October 2008


    • Delivered realistic, and sometimes complex animation of a wide variety of creatures including snakes, spiders, lions, and elephants.

    • A great repertoire with managers, leads, and other animators secured immediate re-employment after returning from work overseas.

  • Lead Animator

    MPC

    June 2007 - April 2008


    •Promoted to a lead position after exceeding management's expectations in animation skill and communication.

    •Built a stronger, more productive animation team through regular critique, and supportive mentorship.

    •Played a valuable role in weekly lead meetings to discuss issues and pitch ideas, giving definition to MPC's the fledgling animation department.

    •Co-managed a team of animators to create dynamic, naturalistic locomotion cycles for the animation library.

    •Collaborated with riggers under tight budgetary constraints to design more efficient, and anatomical rigs, expediting delivery, and achieving more natural shapes.

  • Animator

    MPC

    November 2006 - June 2007

    • Brought fidelity to mammoth locomotion from faithful reference of several videos and anatomical diagrams of modern day elephants which earned the attention of my supervisors, and a subsequent promotion to lead animator for the following picture.

  • Animator

    Rhythm & Hues Studios

    July 2003 - October 2006

    • Adeptly navigated proprietary software “Voodoo”, creating a fast, and efficient workflow.

  • Intern

    EA Games

    May 2002 - July 2002

    • Constructed and textured low-rez poly models for various sideline objects.

Education
  • Bachelors of Fine Arts - Computer Animation

    Ringling College of Art and Design

    January 1999 - April 2003