Duncan Ransom

Duncan Ransom

Founder/CEO of The Endless. Virtual Reality Artist

New York City, NY, United States

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Animator

Gravity (2016)

Senior Animator

Edge of Tomorrow (2014)

Animator

47 Ronin (2013)

Animator

Wrath of the Titans (2012)

Character Animator

Zeke's Pad (2008)

Animator

Erky Perky (2006)

Previz Artist

Superman Returns (2006)

Digital Artist

Here Comes Peter Cottontail: The Movie (2005)

Veteran CG Artist/VR Specialist and Founder of The Endless. A tight collective of award-winning game developers and VFX artists currently developing interactive augmented and virtual reality content for multi-platform delivery. Specialising in all aspects of immersive technologies to enhance branding and deliver superior digital content, our aim is to also guide these tools towards improving and redefining aid in the environmental, healthcare, medical and recreational therapy industries.

www.wearetheendless.com
Work History
  • Virtual/Augmented Reality Specialist - Founder/CEO of The En

    The Endless

    March 2014 - Present

    Founder of The Endless. We are a tight collective of award-winning game developers and VFX artists currently developing interactive augmented and virtual reality content for multi-platform delivery. Specialising in all aspects of immersive technologies to enhance branding and deliver superior digital content, our aim is to also guide these tools towards improving and redefining aid in the environmental, healthcare, medical and recreational therapy industries.

  • Character/Creature Animator

    Framestore

    November 2010 - March 2014

    Character and creature animator on various feature films for multiple Academy Award winning VFX studio, Framestore. Part of the Oscar winning animation team for the feature film 'Gravity'. Collecting reference and collaborating within a team of animators to create performances for creatures, characters, detailed facial animation and preparation for neighboring CG departments

    EDGE OF TOMORROW
    47 RONIN
    GRAVITY
    CLASH OF THE TITANS

  • Senior 3D Story Artist

    Framestore

    May 2010 - November 2010

    Preparing and discussing camera's, animation and technical setup for story development in direct collaboration with the director and animation supervisor for a range of sequences on the feature films "Gravity" and "47 Ronin"

  • Character/Creature Animator

    MPC

    March 2010 - May 2010

    Character/Creature animator in the commercials department. Creating realistic creature animation, R&Ding; realistic movement through to final shots for animation.

  • Freelance Senior Animator

    Prime Focus World

    November 2009 - March 2010

    Senior animator and storyboard artist on a variety of commercials and idents for local and international clients. Softimage XSI used as the primary software toolset

  • Lead Animator

    Ambience Entertainment

    January 2009 - July 2009

    Lead Animator at Ambience Entertainment. Responsible for guiding a team of six character animators to completing the required animation allocation. Providing animation advice and support whilst maintaining consistency in the 'set' animation style.

  • Lead Animator

    Flying Bark Productions

    May 2008 - November 2008

    Lead Animator at Flying Bark Productions. Responsible for guiding a team of six character animators to completing the required animation allocation. Providing animation advice and support whilst maintaining consistency in the 'set' animation style.

  • Zbrush Modeller / Maya Animator

    Collider

    March 2008 - May 2008

    BMW X6 Commercial - Zbrush modelling, texturing and animating sequences to create the illusion of a historical lineage of concept cars mold from clay. Each frame was a separate digital sculpt pieced together in the style of a classic stop frame claymation.

  • Animator

    The Lab

    October 2005 - November 2007

    Character Animator for a 24 episode tv series aired on Channel 7, Australia. Collecting reference and collaborating within a team of animators to create performances for characters, detailed facial animation and preparation for neighboring CG departments

  • 3d Generalist

    ADG Creative

    October 2006 - January 2007

    Freelancing for Award winning digital agency ADG Creative. Modelling and texturing assets. Lighting, compositing, rendering and animating all 3D content for a promotional 3D web based campaign for client 'Malibu Rum'.

  • 3d Generalist

    Rising Sun Pictures

    2004 - 2005

    Freelancing for veteran Australian VFX house Rising Sun Pictures. A broad range of roles in the Previz department for the Warner Bros. feature film “Superman Returns” including animation, modelling, camera layout and shot design

  • 3dsmax Teacher

    SAE/CGC College

    February 2002 - May 2003

    Teaching 3dsmax modelling, animation, texturing and a broad range of other tools and skills to Diploma students enrolled in the Digital Media and Animation course.

  • 3d Generalist

    Ambience Entertainment

    2002 - 2003

    Modelling 3D digital assets and animating sequences for a 75 minute 3D-animated feature and additional roles inc. Video Ezy TVC campaign - animator. DVD Board Game Pitch - animation, lighting, modelling.

  • Animator

    Media Odyssey

    July 2001 - November 2001

    Character Animator for a 24 episode TV series. Collecting reference and collaborating within a team of animators to create performances for characters, facial animation and preparation for neighboring CG departments

Education
  • Scott Eaton Anatomy for Artists

    2011 - 2011
  • Rapt Animation Course

    2007 - 2007
  • University of New South Wales

    1999 - 2003