Veteran CG Artist/VR Specialist and Founder of The Endless. A tight collective of award-winning game developers and VFX artists currently developing interactive augmented and virtual reality content for multi-platform delivery. Specialising in all aspects of immersive technologies to enhance branding and deliver superior digital content, our aim is to also guide these tools towards improving and redefining aid in the environmental, healthcare, medical and recreational therapy industries.
Virtual/Augmented Reality Specialist - Founder/CEO of The En
The Endless
March 2014 - Present
Founder of The Endless. We are a tight collective of award-winning game developers and VFX artists currently developing interactive augmented and virtual reality content for multi-platform delivery. Specialising in all aspects of immersive technologies to enhance branding and deliver superior digital content, our aim is to also guide these tools towards improving and redefining aid in the environmental, healthcare, medical and recreational therapy industries.
Character/Creature Animator
Framestore
November 2010 - March 2014
Character and creature animator on various feature films for multiple Academy Award winning VFX studio, Framestore. Part of the Oscar winning animation team for the feature film 'Gravity'. Collecting reference and collaborating within a team of animators to create performances for creatures, characters, detailed facial animation and preparation for neighboring CG departments
EDGE OF TOMORROW
47 RONIN
GRAVITY
CLASH OF THE TITANS
Senior 3D Story Artist
Framestore
May 2010 - November 2010
Preparing and discussing camera's, animation and technical setup for story development in direct collaboration with the director and animation supervisor for a range of sequences on the feature films "Gravity" and "47 Ronin"
Character/Creature Animator
MPC
March 2010 - May 2010
Character/Creature animator in the commercials department. Creating realistic creature animation, R&Ding; realistic movement through to final shots for animation.
Freelance Senior Animator
Prime Focus World
November 2009 - March 2010
Senior animator and storyboard artist on a variety of commercials and idents for local and international clients. Softimage XSI used as the primary software toolset
Lead Animator
Ambience Entertainment
January 2009 - July 2009
Lead Animator at Ambience Entertainment. Responsible for guiding a team of six character animators to completing the required animation allocation. Providing animation advice and support whilst maintaining consistency in the 'set' animation style.
Lead Animator
Flying Bark Productions
May 2008 - November 2008
Lead Animator at Flying Bark Productions. Responsible for guiding a team of six character animators to completing the required animation allocation. Providing animation advice and support whilst maintaining consistency in the 'set' animation style.
Zbrush Modeller / Maya Animator
Collider
March 2008 - May 2008
BMW X6 Commercial - Zbrush modelling, texturing and animating sequences to create the illusion of a historical lineage of concept cars mold from clay. Each frame was a separate digital sculpt pieced together in the style of a classic stop frame claymation.
Animator
The Lab
October 2005 - November 2007
Character Animator for a 24 episode tv series aired on Channel 7, Australia. Collecting reference and collaborating within a team of animators to create performances for characters, detailed facial animation and preparation for neighboring CG departments
3d Generalist
ADG Creative
October 2006 - January 2007
Freelancing for Award winning digital agency ADG Creative. Modelling and texturing assets. Lighting, compositing, rendering and animating all 3D content for a promotional 3D web based campaign for client 'Malibu Rum'.
3d Generalist
Rising Sun Pictures
2004 - 2005
Freelancing for veteran Australian VFX house Rising Sun Pictures. A broad range of roles in the Previz department for the Warner Bros. feature film “Superman Returns” including animation, modelling, camera layout and shot design
3dsmax Teacher
SAE/CGC College
February 2002 - May 2003
Teaching 3dsmax modelling, animation, texturing and a broad range of other tools and skills to Diploma students enrolled in the Digital Media and Animation course.
3d Generalist
Ambience Entertainment
2002 - 2003
Modelling 3D digital assets and animating sequences for a 75 minute 3D-animated feature and additional roles inc. Video Ezy TVC campaign - animator. DVD Board Game Pitch - animation, lighting, modelling.
Animator
Media Odyssey
July 2001 - November 2001
Character Animator for a 24 episode TV series. Collecting reference and collaborating within a team of animators to create performances for characters, facial animation and preparation for neighboring CG departments