I'm a CG Character Artist who loves to dabble in all areas of a CG pipeline, from modeling and surfacing to rigging and animation. I have a passion for animal locomotion, and love to learn about anatomy, physiology, biomechanics, and behavior - as well as recreating it through digital art.
Work History
Character TD
DreamWorks Animation
November 2011 - Present
Boss Baby (2017) - Body Rigging, Prop Rigging
Puss in Boots 2 - Face Rigging
The Penguins of Madagascar (2014) - Face Rigging (Dave, Octopus Henchmen, Short Fuse, etc), Prop Rigging
Mr. Peabody and Sherman (2014) - Clothing and Hair Rigging
Character Animation Intern
Side Effects Software
May 2011 - November 2011
•Character Animation in Houdini for an internally developed short film: Monstro!
•Explored and evaluated character techniques and workflows in Houdini, including animation, rigging, modeling, and character fx
• Supervised and Trained other students in fossil preparation techniques
• Surface cleaning of fossils
• Opening Field Jackets
• Removed matrix from fossils
• Repaired fractured and broken fossils
• Added structural support to fossils
• Informed museum visitors about dinosaurs, fossilization, and fossil collecting
• Experience Casting fossils
Adjunct Professor - (Computer Animation II)
Drexel University
March 2010 - June 2010
Instructor for course "Computer Animation II." Course covers the introduction of dynamic systems (i.e. particle systems, rigid bodies, fluids, cloth, etc) and an introduction to rigging techniques and character animation.
Educational Game Design for Autism Research
Drexel University Department of Psychology
August 2008 - July 2009
• Designed the theme and story for a detective game aimed to help Autistic children
• 2D Character design and animation
• 2D Effects Animation
• Script writing and voice recording
Human Factors Research Assistant
ACIN
March 2008 - July 2009
• Evaluated government software user interfaces
• Conducted interviews with Subject Matter Experts
• Met with software developers
Teaching Assistant, (Computer Game Development)
Drexel University
July 2008 - December 2008
• Taught 3D Game Pipeline
• Taught about Modeling for Games
• Assisted students with pipeline issues
• Assisted students with minor scripting issues
• Advised students on gameplay design
Office Assistant - Office of the Dean
Drexel University
July 2007 - March 2008
• Assisted with basic office duties
• Photoshop image manipulation
• Aided in revisions to the college website
• Undertook development of an email newsletter
Environmental Education Assistant
Evansburg State Park
May 2005 - June 2005
Non-Profit Internship for the Spring
• Taught elementary school students about freshwater watersheds and stream life
• Took responsibility of managing elementary school students
• Assisted supervisor in various errands and preparation work