Travis Eastepp

Travis Eastepp

Lead 3d tech artist, level deisgner, lighter, texture artist

Lead 3D Artist / 18 yrs

Los Angeles, CA

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Skills
Skills Clear
Software
Software Clear
Work History
  • Head of Art Department

    Inhance Digital

    November 2019 - September 2022
    Los Angeles
  • Lead 3d Artist

    Inhance Digital

    February 2011 - January 2019

    Oversee art production for a variety of realtime 3d applications including stereoscopic, augmented reality, ipad and interactive displays.
    Worked with the CryEngine, Unity, as well as our proprietary 3d engine.
    Mentor other artists with production methodologies and creative insights.
    Interview potential hires and assist production with scheduling.
    Write maxscripts to increase workflow productivity.

  • Lead Environment Artist

    House of Moves

    November 2010 - February 2011

    Managed the Environment team in the production of environments using the Unreal Engine for the Stan Lee Guardian Project.

  • 3d Artist

    Inhance Digital

    May 2010 - October 2010

    • Created and animated real time 3d assets for interactive displays
    • Duties include training new artists, reviewing assets, maintaining consistency, pipeline improvements and documentation, troubleshooting/bug fixing

  • Senior Environment Artist

    Luxoflux

    December 2007 - May 2009
    Santa Monica

    Modeling, texturing, uv layout of assets for Transformers: Revenge of the Fallen video game for the Xbox 360 and Ps3

    Influenced the direction of the project in regards to technical and managerial aspects

    Managed efforts to increase onscreen performance and reduce memory overhead through asset optimization and cleanup

  • Lead Level Builder / Lead 3d Artist

    Treyarch

    June 2000 - December 2007

    Oversaw a team of fourteen level builders on the development of James Bond: Quantum of Solace

    Interfaced between different departments

    Determined outsourcing needs and approved incoming assets·

    Developed level building and Prop creation pipelines

    Created 3d models from vehicles to weapons to props to environments

    Games released: James Bond: Quantum of Solace, Ultimate Spider-Man, Spiderman1,2,3, Minority Report, Tony Hawk 2X, Triple Play Baseball.

  • Artist

    Digital Domain

    May 2000 - July 2000
Education
  • University of Southern California (USC)

    ? - ?
  • Narbonne High

    ? - ?