Duncan Shields

Duncan Shields

Mid-level Animator / 24 yrs

EA Canada

Hire Me

Animator

Mortal Kombat 11 (2019)

Animator

Fifa 18 (2017)

Cinematic Animator

Dead Rising 4 (2016)

Animator

FIFA 16 (2015)

Animator

Mortal Kombat X (2015)

Animator

fifa 15 (2014)

Animator

Max Payne 3 (2012)

Animator

L.A. Noire (2011)

Cutscene Animator

Red Dead Redemption (2010)

Cutscene Animator

Grand Theft Auto IV: The Ballad of Gay Tony (2009)

Cutscene Animator

Grand Theft Auto: Episodes from Liberty City (2009)

Cutscene Animator

Grand Theft Auto IV (2008)

Cutscene Animator

Bully (2006)

Lead Animator

Grand Theft Auto: San Andreas (2004)

Animator

Grand Theft Auto: Vice City (2002)

Work History
  • Animator

    Waterproof Studios

    June 2020 - Present
    Vancouver, Canada
  • 3D Animator

    Electronic Arts

    December 2017 - July 2018
    Vancouver, Canada Area

    Motion capture and facial animator for FIFA story mode

  • 3D Animator

    Electronic Arts

    December 2016 - August 2017
    Vancouver, Canada Area

    Motion capture and facial animator for FIFA Story mode

  • Cinematic Animator, Keyframe Animator

    Capcom Vancouver

    October 2015 - October 2016
    4401 Still Creek Drive, Vancouver BC

    Using Maya, Motionbuilder, and proprietary studio software to capture, edit, export, and polish cutscene/cinematic motion capture animation for Dead Rising 4 and hand-keying all the facial animation.
    After that, using Maya and Unity to hand-key exciting cartoon-style animation for an upcoming project.

  • Animator

    Electronic Arts

    January 2015 - August 2015
    Vancouver BC

    Animator at EA working on FIFA. Working with ANT and Motionbuilder to bring football players to life.

  • Animator

    Waterproof Studios

    September 2014 - December 2014
    Vancouver, Canada Area

    Animation for a high-energy Triple A game using MotionBuilder and Maya.

  • Animator

    Jetpack Interactive

    September 2014 - September 2014

    Responsible for prop and character animation in a very independent office environment.

  • Character Animator

    Electronic Arts

    January 2014 - August 2014


    Mocap animator for FIFA15

  • Character Animator

    Over 9000

    October 2013 - October 2013
    Vancouver


    Character creation and animation for an aggressive, kinetic, energetic SHMUPS-typed anime-style mobile phone game.

  • Character Animator

    Hidden Door Interactive

    July 2013 - August 2013
    Vancouver, Canada Area


    Was tasked with splitting up and animating cute animal characters for a kid-friendly resource management iphone game.

  • Character Animator

    RutgersWPF

    May 2013 - June 2013
    Vancouver, Canada Area


    I animated an entire instructional video in Flash for Rutgers to help their clients understand how to qualify for funds.

  • Level Designer

    Laser Puzzle

    January 2013 - May 2013
    Vancouver, Canada Area


    I worked with a small creative team to help bring a Lazer Puzzle mobile phone game to life.

  • Animator

    Rockstar Vancouver

    2005 - August 2012
    Vancouver, Canada Area


    Character Animator on Max Payne 3
    Lead Cutscene Animator on Bully
    Cutscene Character Animator for:
    Red Dead Redemption
    Grand Theft Auto IV
    Grand Theft Auto: The Ballad of Gay Tony
    Grand Theft Auto: Episodes from Liberty City
    Supervising outsourced animation for L.A. Noir

  • Animator

    Rockstar North

    2001 - 2005


    Lead Animator on GTA: San Andreas.
    Character Animator on GTA: Vice City
    Character Animator on GTA III
    Character Animator on Manhunt

  • Animator

    Creative Edge

    September 1999 - February 2001


    Character animator

Education
  • Digipen

    1997 - 1999
  • LV Rogers High School (Nelson BC)

    1987 - 1989