Rig up characters, props, and vehicles for animators. Etc. You know, everything riggers do.
Proj: Seventh Son, Django Unchained, Snow White and the Huntsman, Alvin 3, Hop,A-Team,Marmaduke, Cabin in the Woods, Alvin 2, Night at the Museum 2 , Cirque du Freak, Mummy 3
Technical Animator
Rhythm & Hues Studios
June 2007 - November 2007
Hair, Fur and Cloth dynamics. Make any additional fixes, deforms, or adjustments for lighting to render properly.
Proj: Alvin and the Chipmunks
Technical Director
Brain Zoo Studios
March 2006 - June 2007
Maya Generalist, specializing in rigging(character, prop, and vehicles) Modeled, Textured, Lighting, Compositing. Pipeline development for Phasespace active LED system.
Commercials for Untold Legends: Dark Kingdom, and Lost Planet: Extreme Condition
Instructor
Laguna College of Art and Design
September 2005 - May 2007
Developed and instructed 15 week Maya course for modeling and rigging. Made further recommendations and syllabus to split class into 2 15 weeks courses. Modeling and texturing, and Rigging and MelScripting
Generalist TD
Gregorian Production
February 2005 - July 2005
Pipeline setup, character setup, and animation to create 30 minute animated short films.
Technical Director
South Park
August 1998 - February 2005
Starting as a lipsync artist on the show, I moved my way up to Technical Director where I setup shots, built and setup characters and environtments, etc.
Technical Director
Paramount Pictures
July 2004 - September 2004
Character, and shot setup, animation, texturing and lighting for Intelligence screen, vehicle monitors, and newsreel sequence for Team America
3D Modeler
Threshold Digital Research Labs
February 2001 - April 2001
Prop, and Environment modeling, texturing and lighting. Environment designs for pre-production on Food Fight
3D Modeler
Foundation Imaging
August 2000 - October 2000
Prop and Vehicle modeling, and texturing for Max Steele
Assistant Animator
Paramount Pictures
September 1998 - December 1998
Did lipsync for South Park: Bigger Longer and Uncut