Daniel Lindsey

Daniel Lindsey

Supervisor Pipeline developer manager / 25 yrs

Los Angeles, CA

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Visual Effects (Rigging Supervisor

Seventh Son (2015)

Rigging Artist

Snow White and the Huntsman (2012)

Technical Animator

The Cabin in the Woods (2012)

Character Rigger

Mr. Popper's Penguins (2011)

Rigging Artist

Hop (2011)

Rigging Supervisor

The A-Team (2010)

Supervisor

Marmaduke (2010)

Rigging Artist

Alvin and the Chipmunks: The Squeakquel (2009)

Character Rigger

Cirque du Freak: The Vampire's Assistant (2009)

Rigging Artist

Night at the Museum: Battle of the Smithsonian (2009)

Character Rigger

The Mummy: Tomb of the Dragon Emperor (2008)

Technical Animator

Alvin and the Chipmunks (2007)

Animator

Team America: World Police (2004)

Assistant Animator

South Park: Bigger, Longer & Uncut (1999)

Lip Sync Artist / Technical Director

South Park (1997)

Work History
  • Media & Art Pipeline Manager

    Walt Disney Imagineering

    July 2017 - April 2020
    Glendale, CA
  • Principal vfx designer

    Walt Disney Imagineering

    June 2015 - July 2017
    Glendale, California
  • Character Rigging TD

    Rhythm & Hues Studios

    November 2007 - June 2015

    Rig up characters, props, and vehicles for animators. Etc. You know, everything riggers do.

    Proj: Seventh Son, Django Unchained, Snow White and the Huntsman, Alvin 3, Hop,A-Team,Marmaduke, Cabin in the Woods, Alvin 2, Night at the Museum 2 , Cirque du Freak, Mummy 3

  • Technical Animator

    Rhythm & Hues Studios

    June 2007 - November 2007

    Hair, Fur and Cloth dynamics. Make any additional fixes, deforms, or adjustments for lighting to render properly.

    Proj: Alvin and the Chipmunks

  • Technical Director

    Brain Zoo Studios

    March 2006 - June 2007

    Maya Generalist, specializing in rigging(character, prop, and vehicles) Modeled, Textured, Lighting, Compositing. Pipeline development for Phasespace active LED system.

    Commercials for Untold Legends: Dark Kingdom, and Lost Planet: Extreme Condition

  • Instructor

    Laguna College of Art and Design

    September 2005 - May 2007


    Developed and instructed 15 week Maya course for modeling and rigging. Made further recommendations and syllabus to split class into 2 15 weeks courses. Modeling and texturing, and Rigging and MelScripting

  • Generalist TD

    Gregorian Production

    February 2005 - July 2005


    Pipeline setup, character setup, and animation to create 30 minute animated short films.

  • Technical Director

    South Park

    August 1998 - February 2005


    Starting as a lipsync artist on the show, I moved my way up to Technical Director where I setup shots, built and setup characters and environtments, etc.

  • Technical Director

    Paramount Pictures

    July 2004 - September 2004


    Character, and shot setup, animation, texturing and lighting for Intelligence screen, vehicle monitors, and newsreel sequence for Team America

  • 3D Modeler

    Threshold Digital Research Labs

    February 2001 - April 2001


    Prop, and Environment modeling, texturing and lighting. Environment designs for pre-production on Food Fight

  • 3D Modeler

    Foundation Imaging

    August 2000 - October 2000


    Prop and Vehicle modeling, and texturing for Max Steele

  • Assistant Animator

    Paramount Pictures

    September 1998 - December 1998


    Did lipsync for South Park: Bigger Longer and Uncut