Balazs Drenkovics

Balazs Drenkovics

Ionart Studio - Co owner

Supervisor Vfx Supervisor, Producer / 19 yrs

Budapest, Hungary

Hire Me

Visual Effects Supervisor

Semmelweis (2023)

Visual Effects Supervisor

Die Schwarze Spinne (2022)

Visual Effects Supervisor

Blokád (2022)

Visual Effects Supervisor

A játszma (2022)

Visual Effects Supervisor

Halo (2022)

Visual Effects Producer

Halo Infinite (2021)

Visual Effects Supervisor

Call of Duty: Warzone (2020)

Visual Effects

Love, Death & Robots (2019)

VFX Supervisor

Bullets (2018)

Lead Of Effect Unit

Call of Duty: WWII (2017)

Lead Of Effect Unit

Assassin's Creed Origins (2017)

Lead Of Effect Unit

Destiny 2 (2017)

Visual Effects

Pappa pia (2017)

Lead Of Effect Unit

Gwent: The Witcher Card Game (2017)

Digital Artist

Choice (2017)

Lead Of Effect Unit At Digicpictures

The Last Guardian (2016)

Lead Of Effect Unit

Final Fantasy XV (2016)

Lead Of Effect Unit

Call of Duty: Infinite Warfare (2016)

Lead Of Effect Unit

Kingsglaive: Final Fantasy XV (2016)

Lead Of Effect Unit

Uncharted 4: A Thief's End (2016)

The Finest Hours (2016)

Render TD at Digic Pictures

Assassin's Creed: Syndicate (2015)

Shot TD

The Witcher 3: Wild Hunt (2015)

Lead Of Effect Unit

Uncharted 4: A Thief's End Tv Spot (2015)

Render Technical Director

Destiny The Taken King (2015)

Render Technical Director

Assassin's Creed Syndicate Launch (2015)

Render TD

The Witcher 3: Wild Hunt Launch (2015)

Avengers: Age of Ultron (2015)

Render Technical Director

Assassin's Creed: Unity - Dead Kings (2015)

Effects TD

The Seventh Dwarf (2015)

Assassin's Creed Unity (2014)

Render / Effects Technical director

Call of Duty: Advanced Warfare (2014)

Captain America: The Winter Soldier (2014)

Fx TD

Marvel One-Shot: Agent Carter (2013)

White House Down (2013)

FX TD

Iron Man 3 (2013)

VFX Supervisor

Warframe (2013)

Cloud Atlas (2012)

Red Tails (2012)

VFX Artist At Digital Apes

Might & Magic Heroes VI (2011)

3D artist at HS Games

Tomb Raider Legend (2006)

Effects Artist at Digital Apes

Heroes of Might and Magic

My name is Balazs Drenkovics. I joined to Ionart Studio Hungary as vfx supervisor and co-owner in 2017. I have 15 years experience as 3D/Vfx artist. I was working on several movies, for example: Avengers, Captain America , IronMan , White House Down, and a game cinematic trailer Assassin’s Creed ,Call of Duty. Specialties: General Fx tasks in Maya, Houdini, 3dsmax like particles, rigid body and any type of simulation. I have a quite lot of experience of scripting (MEL, Max, c#). I have also some compositing experience with Nuke and Fusion.

https://www.ionart.hu
Work History
  • Co-owner, Vfx supervisor, Producer

    ionart studio

    September 2017 - Present

    www.ionart.hu
    vfx, animation, post production

  • Lead of effects unit

    Digic Pictures

    November 2015 - August 2018

    Manage and supervise the effects unit.

  • Effects Technical Director

    MPC

    June 2015 - November 2015
    Vancouver BC, Canada

    Water/Particle simulation in Flowline

  • Render and Effects Technical Director

    Digic Pictures

    September 2014 - May 2015
  • Lead Fx artist / Fx artist

    TRIXTER

    June 2012 - August 2014
    Munich Area, Germany
  • Vfx artist

    Puppetworks Animation Studio

    July 2011 - June 2012
  • Vfx Artist / 3D Generalist

    Digital Apes

    February 2011 - June 2011
    Budapest
  • 3D Modeller

    Universal Production Partners

    January 2011 - January 2011
    Prague, The Capital, Czech Republic
  • 3D Generalist / TD

    Slitscan Images Kft.

    2008 - 2010
  • 3D Artist / Mocap animator

    HS Games

    September 2005 - February 2008
    Budapest
Education
  • Boronkay Gyorgy Secondary Technical School

    ? - ?
  • Budapest Technical College

    ? - ?