Doron Kamara

Doron Kamara

FX Artist

Mid-level FX Artist / 12 yrs

Los Angeles

Hire Me
I am an L.A. based FX artist with experience in the film and television industries. I feed off of the creativity of others and love to collaborate on exciting projects. I am detail oriented, work well under pressure and enjoy working on teams where I am being challenged artistically. My strongest skills are the design and creation of photo-realistic explosions, destructions, smoke, fire, debris, sparks, and dust.

I am always looking forward to my next adventure in FX and seeking to branch out to other artists and studios.


Mastered Software:
Maya (Fluids, FumeFX, Phoenix FD, Krakatoa, V-Ray, SOuP, nCloth, Mental Ray, Fracture FX, PhysX, DMM)
3ds Max (FumeFX, Phoenix FD, Krakatoa, V-Ray, Particle Flow, Stoke, Rayfire, Thinking Particles)
Nuke, After Effects, Shotgun, Photoshop
Work History
  • FX TD

    Cantina Creative

    September 2017 - September 2017
  • FX Artist

    Plastic Wax

    April 2017 - June 2017
  • Jr. FX Artist

    Encore VFX

    February 2015 - February 2016

    Building destruction, thrusters, rainfall, gunshots, tunnel wind, paper flying, smoke plume, firestorm fx for "The Flash: Season 1 and 2" - TV Series (2015/2016)
    Jet engine fire, debris, ground fracture, window breaking for "Supergirl" - TV Series (2015/2016)
    Roof destruction, debris, spaceship thrusters, explosions, bloodflow for "Legends of Tomorrow" - TV Series (2015/2016)

  • FX Artist

    LAUNDRY!

    July 2015 - August 2015

    Meteor atmosphere trail for "Casio G-Shock MTG" - Commercial (2015)

  • FX Artist

    Shade VFX

    June 2014 - January 2015

    RnD/Look Dev/Simulation of energy effects for "Max Steel" - Feature (2015)
    Fog, smoke, and gun shot simulations for "Black Sails: Season 2" - TV Series (2015)
    Throw-up mesh for "Poltergeist" - Feature (2015)
    Rain simulation for "Teenage Mutant Ninja Turtles" - Feature (2014)

  • FX Artist

    Locktix Visual Effects

    May 2014 - July 2014

    Multiple volcanic eruptions for "LA Apocalypse" aka "Doomed Planet" - Feature (2014)

  • FX Artist

    Zoic Studios

    April 2014 - May 2014

    RnD/Look Development for water beaker vortex for "Banshee: Season 3" - TV Series (2015)
    Explosions, fires, smoke plumes, exploding debris, and rocket trails using Maya Phoenix FD and Fracture FX for “Arrow: Season 2” - TV Series (2014)
    Smoke plume assets used throughout multiple shots on “Arrow” and stored in Zoic Studios’ FX Library

  • FX Artist Intern

    Zoic Studios

    January 2014 - April 2014

    Adapted Maya Phoenix FD explosion setup to meet the requirements of shot for “Arrow: Season 2” - TV Series (2014)
    Animate CG gun for interaction with actor for “Caper: Season 1” - TV Series (2014)

  • FX Artist

    Baked FX

    September 2013 - October 2013

    Build FX rigs that efficiently propagate across multiple shots to allow for high volume with minimal time. Create various smoke and dust trail effects / Shade, light, and render Maya fluids with VRay. R&D for laser weapon attack of CG helicopter

  • VFX/Motion Graphics Intern

    Baked FX

    July 2013 - August 2013

    Create smoke and dust effects in Maya for feature film: “The Phoenix Project” (2014). Learn the VFX Pipeline of production and work with Shotgun. Rotoscope and pre-comp in Nuke for music video: Fergie, “A Little Party Never Killed Nobody All We Got” (2013)

  • Logo Designer

    Various Companies

    November 2012 - June 2013

    Design logos for various start-up companies and websites based on the clients’ creative lead. Responsible for keeping the creative workflow of communication between overseas clients.

  • Postproduction Photography Editor

    Greenberg and McConville

    May 2011 - November 2012

    Create productive workflow for high volume efficiency with minimal time, maintaining the photo’s original aesthetic. Responsible for color correcting, touching-up, and bringing raw digital photos to life with Photoshop and Lightrooom

  • Co-Writer

    Word Fisher Animation Studios

    July 2011 - February 2012

    Work with co-writer to find solutions to story problems for Taiwan’s first ever 3D stop-motion animated feature film. Collaborate with overseas director to achieve a harmonious aesthetic and workflow

  • Photo Repair Professional

    Nathanson's Photography

    May 2010 - March 2011

    Responsible for color correcting, touching-up, and enriching faded and damaged photos to prepare them for development with Photoshop