Dominique Cockx

Dominique Cockx

Freelance Senior/Lead Houdini Fx artist

Lead Houdini FX artist / Senior effects technical director / 8 yrs

Sydney

Hire Me
Captivated by Visual Effects in films, striving to be welcomed in that fascinating industry.
Mastered know-how in 3D Visualisation, Scripting, ICT and Electromechanics to exercise a broad set of technical skills.
Completed intensive industry-oriented courses in 3D and VFX to meet the high standards.
Aiming towards the grand goal to be the explosion hero in feature films as an FX Artist.

My IT background gives me also the possibility to script and program. C#, Java, max script, python ...
Work History
  • Senior Effects Technical Director

    Industrial Light & Magic

    September 2024 - August 2026
    Sydney, Australia
  • Houdini FX artist

    Pixomondo Germany

    February 2024 - May 2024
  • Lead FX

    TRIXTER

    October 2022 - September 2023
    Aalst, Belgium
  • Houdini FX artist

    TRIXTER

    November 2021 - October 2022
    Remote
  • Senior Houdini Fx Artist

    TRIXTER

    August 2021 - November 2021
    München, DE
  • Senior FX Artist

    TRIXTER

    November 2020 - August 2021
    Home
  • Senior Houdini Fx

    TRIXTER

    July 2020 - October 2020
    München, DE
  • Senior Houdini Artist

    Umedia VFX & Finishing

    April 2020 - July 2020
    Brussels, Belgium

    https://www.imdb.com/title/tt12519030/

  • Senior Houdini Fx Artist

    Flow Postproduction

    June 2020 - June 2020
    Belgium working from home

    https://www.youtube.com/watch?v=xgiP7Dbk52s&ab_channel=RoméoElvis

  • Senior Houdini FX artist

    TRIXTER

    December 2019 - April 2020
    München, Germany
  • Houdini FX Artist

    Umedia VFX & Finishing

    February 2017 - November 2019

    Houdini FX Artist on:
    I Kill Giants: fluids, ocean, splashes, atmospherics, glass destruction, electricity, sparks, wires and more
    Journey's End: atmospherics
    La promesse de l'aube: ocean foams in wind, explosion, default smokes
    Black 47: added debris elements and atmospherics
    Impaled Rektum: vomit fluid, belt bullet cloth, atmospherics clouds, rocket trails, rocket car impact, sparks, debris elements
    Viking Destiny: Creating an apparition and dis-apparition fx for the gods.

  • Houdini FX artist

    Umedia

    January 2018 - August 2018
    Brussels, Belgium
  • Houdini FX artist

    Umedia

    April 2017 - December 2017
  • Matchmove Artist / Houdini FX Artist

    Snowgum Films

    November 2015 - June 2017

    Tracking a horse-heads for mouth replacement.
    Creating magic sword FX with Houdini.

    https://www.trollbridge.film/

  • Houdini FX artist

    Umedia

    February 2017 - March 2017
  • Houdini FX Artist

    Walking The Dog

    October 2016 - December 2016
    Brussels Area, Belgium

    Creating cloth, flip and particle FX with Houdini. On a children's movie ROBBI, TOBBI UND DAS FLIEWATÜÜT

  • Houdini FX Artist

    Walking The Dog

    May 2016 - December 2016
    Brussels Area, Belgium

    Creating Houdini digital assets for FX on movie Another Day of Life.
    https://anotherdayoflifefilm.com/

  • 3D Medewerker

    Jan De Nul

    April 2011 - November 2015
    Aalst

    Creating stills, animations and movies explaining the workings of machines, dredging ships, dredging projects and civil projects.

  • 3D Generalist

    Jan De Nul

    April 2011 - November 2015

    Creating stills, animations and movies explaining the workings of machines, dredging ships, dredging projects and civil projects.

  • Senior IT Support Engineer

    TomTom

    May 2009 - April 2011
    gent

    International support for software, networking and hardware.

    CTI software development (own project)
    An application that retrieves relevant information from incoming calls, making it possible to manage user information, hardware and software. (C#, Cisco IPhone, AD, Sharepoint, SMS, SCCM, Chatserver)

  • IT Support Engineer

    Tele Atlas

    April 2007 - May 2009

    International support for software, networking and hardware.

  • Mobile Mapping Officer

    Tele Atlas

    August 2004 - April 2007
    Gent Area, Belgium


    Installation of Mobile Mapping Vans.
    Organization, maintenance and support of Mobile Mapping Vans.
    Data processing of Mobile Mapping Vans.

  • Tele Atlas

    August 2004 - April 2007

    Installation of Mobile Mapping Vans.
    Organization, maintenance and support of Mobile Mapping Vans.
    Data processing of Mobile Mapping Vans.

Education
  • 3D for visual effects in 40 weeks online3D for visual effects, 40 week

    Escape Studios

    2013 - 2015
  • 3D animation Maya3D animation Maya

    cvo KISP

    2010 - 2011
  • Multimedia individually adjusted year 1-2Multimedia individually adjus

    Artevelde Hogeschool Mariakerke

    2003 - 2004
  • Bachelor’s Degree in ICT (Information & Communication Technology).Bach

    Katholieke Hogeschool 'Sint-Lieven', Gent

    1998 - 2003
  • A2 Technical Electro-Mechanics.A2 Technical Electro-Mechanics.

    V.I.A. Tienen

    1995 - 1998
  • A2 Industrial SciencesA2 Industrial Sciences

    V.T.I. Leuven

    1991 - 1993