An enthusiastic and forward thinking person, set on being involved in the creative process and pushing possibilities, whatever the medium may be.
Work History
Director
David Mellor Creative
September 2019 - Present
Unreal Fellowship | Virtual Production Fall 2020
Epic Games
October 2020 - November 2020
It's been an incredible month, beginning the journey to learn Unreal Engine along with the exciting possibilities for the future. What a humbling and inspiring experience which is only going to continue! A host of incredible shorts from all the fellows will be hitting the world soon. Thank you Epic Games for the opportunity.
#EpicGames #UnrealEngine #UE4 #VirtualProduction
Creative Director
Framestore
June 2014 - September 2019
Director
Framestore
June 2009 - September 2019
Head of 3D/Director
Framestore
November 2011 - June 2014
Managing a team of 15+ talented CG Artists. Representing Framestore while interfacing with clients on both methodology and creative of potential work. Pitching and treatment writing for potential directorial work.
Senior Technical Director
Framestore
February 2008 - October 2011
Lead and VFX supervised multiple digital effect commercials, including clients such as Coke, Bridgestone, GE, EA and many others. Some of which were featured during Superbowl.
Technical Director
Framestore
July 2004 - January 2008
Created award winning digital visual effects for TV commercials.
Render Support
Framestore
October 2003 - June 2004
Wrangled the rendering of multiple large VFX film projects, including Harry Potter and the Prisoner of Azkaban, Troy and Thunderbirds.