Mehul Desai

Mehul Desai

CG Supervisor/ Lead/Senior 3D Generalist

Supervisor CG Lead/Supervisor / 17 yrs

Montreal, Canada

Hire Me

Digital Compositor

HeadShop (2023)

Visual Effects Artist

The Orville (2022)

3D Artist

The High Note (2020)

Visual Effects Artist

Doctor Sleep (2019)

Visual Effects Artist

The Righteous Gemstones (2019)

Visual Effects Artist

Watchmen (2019)

3D Artist

Protector (2018)

Visual Effects Artist

The Happytime Murders (2018)

Visual Effects Artist

Megan (2018)

Visual Effects Artist

24: Legacy (2017)

Visual Effects Artist

The Orville (2017)

Visual Effects Artist

The Exorcist (2016)

Visual Effects Artist (Unknown Episodes)

Notorious (2016)

Visual Effects Artist

Queen of the South (2016)

Visual Effects Artist

You, Me and the Apocalypse (2016)

Visual Effects Artist

Lab Rats: Elite Force (2016)

Visual Effects Artist

Agent X (2015)

Visual Effects Artist

Invisible sister (2015)

Visual Effects Artist

Heroes Reborn (2015)

Visual Effects Artist

Narcos (2015)

Visual Effects Artist

Zoo (2015)

Visual Effects Artist (Visual Effects)

Anarchy Parlor (2015)

Visual Effects Artist

Secrets and Lies (2015)

Visual Effects Artist

12 Monkeys (2015)

Visual Effects Artist

Phantom (2015)

Visual Effects Artist

Matador (2014)

Visual Effects Artist

A Night in Old Mexico (2014)

Visual Effects Artist

Secrets & Lies (2014)

Visual Effects Artist

About a Boy (2014)

Visual Effects Artist

Gracepoint (2014)

Visual Effects Artist

Rush (2014)

Visual Effects Artist

Line of Sight (2014)

3D Artist

The Walking Dead: Survival Instinct (2013)

Visual Effects Artist

Unforgettable (2013)

Visual Effects Artist

Mob City (2013)

Visual Effects Artist

Satisfaction (2013)

Visual Effects Artist

Ray Donovan (2013)

Visual Effects Artist

Motive (2013)

Visual Effects Artist

Hemlock Grove (2013)

Visual Effects Artist

Liv and Maddie (2013)

Visual Effects Artist

Home Alone: The Holiday Heist (2012)

Visual Effects Artist

Touch (2012)

Visual Effects Artist

House of Lies (2012)

Visual Effects Artist

Lab Rats (2012)

Visual Effects Artist

Suburgatory (2011)

Digital Effects Artist

Shark Night 3D (2011)

Visual Effects Artist

Haven (2010)

Visual Effects Artist

The Walking Dead (2010)

Visual Effects Artist

Parenthood (2010)

Visual Effects Artist

NCIS: Los Angeles (2009)

Visual Effects Artist

Parks and Recreation (2009)

Visual Effects Artist

The Night Shift (2007)

Visual Effects Artist

Californication (2007)

Visual Effects Artist

Burn Notice (2007)

Visual Effects Artist

Doctor Who (2006)

Visual Effects Artist

Grey's Anatomy (2005)

Visual Effects Artist

NCIS (2003)

Work History
  • Lighting Artist

    Method Studios

    June 2021 - Present
    Montreal, Quebec, Canada
  • lighting artist

    Method Studios

    July 2021 - June 2022

    Worked on upcoming Marvel movie and Amazon show

  • Senior Lighting/Lookdev Artist

    The Embassy

    December 2020 - July 2021

    Worked on commercials for Flonase, Sickbeats and others doing lookdev and lighting in Houdini/Redshift/Maya/Substance

  • Sr/ Lighting Lookdev Generalist TD

    The Embassy

    January 2021 - June 2021
    Vancouver, British Columbia, Canada

    Worked on commercials for Flonase, Sickbeats and others doing lookdev and lighting in Houdini/Redshift/Maya/Substance

  • 3D Generalist

    Gradient Effects

    January 2018 - November 2020
    Los Angeles Metropolitan Area

    • Worked on the award winning short Megan. Responsible for simulation, lighting and lookdev.
    • 3D lead for the movie Doctor Sleep. Responsible for lighting, lookdev and hard surface modeling. Worked with a team of 15 people to
    Create specific sequences in the movie
    • 3D lead on the show Righteous Gemstones. Worked with a team of 20 to deage John Goodman for a full episode with 166 shots in 6
    weeks.
    • Senior 3D Artist on tv show Watchmen. Responsible for lighting, lookdev and clothing Dr.Manhattan for one episode
    • Modeling, texturing, lighting and lookdev for tv show The Protector on Netflix
    • 3D lead on the first episode of tv show Upload on Amazon. Set creations, lighting, simulations, modeling and other stuff. Working with
    a team of 10 artists to create the hotel and the highway sequences.
    • Worked as a senior 3D generalist on tv shows I am the night and other commercials

  • 3D Artist

    Stargate Studios

    February 2012 - December 2017
    Pasadena CA USA

    Working on underwater effects (torpedos/counter measures/blasts/ship wakes/submarine bubbles/etc)for an upcoming film - Phantom (2013).
    Modelling, Animation, Rigging, Shading, texturing, Effects, Cloth sims, rendering for popular TV shows like The Walking Dead, Californication, Haven, Doctor Who, Grey's Anatomy, etc.

  • Lighting/Effects/Compositing TD

    Bit Theory, Inc.

    September 2011 - January 2012
    Costa Mesa CA

    • Lighting/Effects Lead for a short commercial for the product Zatarain's Rice. Responsible for the Lighting, Texturing,
    Shading and Effects for the commercial.
    • Scripting in Python and Nuke to facilitate the conversion process for the artists.
    • Used simulations to create large scale destruction sequences.

  • Lighting & Effects TD Intern

    Lightstream Animation Studios

    August 2010 - May 2011
    Petaluma CA USA

    Soon to be released TV series for children - "Miles Across the Sea"

    - Shot Lighting most of the tiny minnow fish sequences.

    - Water wave effect for the opening shot(modelling/texturing/shading/lighting) and some bubbles and ripples effects for under and above the ocean.

    - Rendering out correct AOVs using Renderman/Mental Ray - Maya as per requirement.

    - Compositing for all the lighting shots and the opening sequence.



    Live action feature film - "Shark Night 3D"

    - Responsible for creating all kind of necessary underwater effects(bubbles, debris, blood, particles) and maintaining consistency between shots as well as the left and right eye for proper depth in stereoscopy.

    - Shading and texturing of the effects particles/fluids

    - Rendering proper AOVs using Renderman Studio / Mental Ray - Maya

    - Troubleshooting / Helping the effects team for any technical problems



    Medical project - "Xolair"

    - Lighting, Texturing and Shading for some medical sequences.

    - Rendering proper AOVs using Mental Ray - Maya

    - Compositing the shots assigned.

  • Executive Software Programmer

    Infrasoft Tech India Ltd

    August 2005 - September 2006

    Brief of my Role Infrasoft Tech India Ltd. Is a company dealing with banking
    solutions.
    Delphi and Object Pascal were used as Front End and SQL and ORACLE as
    backend tools. Worked on several banking modules like Loans, TDs, Several reports
    of banks, etc. Was involved with projects like Lobby Banking (Touch Screen Banking).

Education
  • Academy of Art University

    2008 - 2011
  • Maya academy of Advanced Cinematics

    2006 - 2007
  • University of Mumbai

    2001 - 2005
  • National College

    2000 - 2001