Denny Jovic

Denny Jovic

Senior Animator / 17 yrs

Irvine, CA, United States

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Work History
  • Senior Software Engineer

    AdHawk

    June 2018 - Present
    Remote

    Playing everyday in Rails, Hanami, GraphQL, PostgreSQL and React.

  • Software Engineer

    Blue Marble Payroll

    August 2017 - June 2018
    Skokie, Illinois

    - Full Stack developer in Ruby on Rails, jQuery, and ReactJS
    - Core team member on a small remote development team
    - Focused on well tested code using RSpec for Rails

  • Software Engineer

    NCSA Next College Student Athlete

    September 2016 - July 2017
    Greater Chicago Area

    - Full Stack developer working in stacks such as Ruby on Rails, jQuery and ReactJS
    - Maintained existing legacy projects as well as launching new applications in a fast paced TDD environment
    - Experience developing a RESTful api following the JSON api spec
    - Understanding of SQL in databases such as SQL Server and PostgreSQL

  • Senior Animator

    Blizzard Entertainment

    April 2012 - March 2016
    Irvine, CA

    - Founding member of a team of 150+ and established pipelines that the artists would follow
    - Multi-role animator while working on a large development team focused on a single goal, launching a game
    - Relied upon to deliver high level animation work at an accelerated rate, while also supporting any needs of my teammates
    - Learned and shouldered work on a crucial, yet unpopular system for our game, and became a stronger member to the team
    - Helped foster inter-departmental work by bridging the gap and promoting communication
    Games include: Heroes of the Storm, Starcraft 2: Legacy of the Void, Starcraft 2: Heart of the Swarm

  • Cinematic Animator

    Phosphor Games

    January 2012 - March 2012
    Greater Chicago Area

    - Worked on a small team that took our project from a conceptual phase to a shipped final product
    - Part of a fast paced work environment that saw quick turnarounds on cinematic work
    - Interacted closely with client to establish ideas, intent, and scheduling
    Games include: MiB: Alien Crisis

  • Senior Animator

    Day 1 Studios

    April 2010 - December 2011
    Greater Chicago Area

    - Joined a team with a project in progress and integrated myself quickly to avoid any delays
    - Maintained an established pipeline to project completion, and found ways to increase efficiency
    - Branched off to smaller team to create a game pitch for an investor
    - Established all motion for our player character with large amounts of creative freedom
    Games include: Unannounced Project, F.E.A.R. 3

  • Animator

    High Voltage Software

    February 2007 - April 2010
    Greater Chicago Area


    - Benefitted from working with a variety of different software programs
    - Planned and directed actors for large motion capture shoots
    - Provided large amounts of animation work for various in-house projects
    Games include: Mortal Kombat vs DC Universe, Blitz: The League 2, The Conduit, and many more.

  • Animator

    Red Eye Studio

    May 2007 - February 2009

    - The Conduit (Wii)
    - Astroboy (Wii)
    - Mortal Kombat vs. DC Universe (360 & PS3)
    - Blitz: The League 2 (360 & PS3)
    - Ballers: Chosen One (360 & PS3)

Education
  • Web Development

    Dev Bootcamp

    2016 - 2016
  • Animation Mentor

    2008 - 2009
  • Illinois Institute of Art-Schaumburg

    2006 - 2008
  • Northern Illinois University

    2003 - 2006