The Other Guys, Ghost Rider, Super 8, Cirque Du Soliel, Bolden, Avengers, Oz
Lead Environments Team for complex CG and image based backgrounds.
Design and develop pipeline tools for Maya, Nuke and SQL driven asset database.
Lead still background shoots.
Shot work includes: lighting, previz,shot design, matte painting.
Environments Lead / Technical Director / Photographer
Digital Domain
February 2008 - July 2009
2012, Speed Racer
Designed shots, set up photo projections and final lighting for several establishing city destruction shots.
Led Los Angeles aerial photography and Washington DC background shoots.
Set up projections and designed shots for Washington DC sequence.
Managed internal and outsourced matte painting and projections.
VFX Environments Photographer
Paramount Pictures
April 2008 - May 2008
GI Joe
Performed helicopter still shoot for environments in the Arctic Circle.
VFX World Unit Supervisor
Warner Bros. Entertainment Group of Companies
January 2007 - February 2008
Speed Racer
Responsible for all virtual background photography.
Trained team in Berlin, Germany to complete 6 months of visual effects panoramic photography.
Led team on extensive background shoots throughout Europe and North Africa, including rigging cameras on cranes off the tops of buildings, and extensive helicopter aerial shoots.
Built a pipeline to batch process over 10,000 individual high resolution, HDR backgrounds.
Digital Artist / Virtual Background Tech Team Lead
Industrial Light & Magic
September 2004 - January 2007
The Island, Mission Impossible 3, Pirates of the Caribbean 2, Transformers
Led on-set and on-location environments photography team.
Set up pipeline for using stitched HDR photos and photogrammetry to create CG environments.
Shot work included Lighting, Matte Painting, Layout and Compositing.
Rigged cameras on cranes off the roofs of buildings in Los Angeles, Detroit and Shanghai, and shot aerial helicopter stills.
Virtual Background Technical Director
ESC Entertainment
January 2002 - October 2004
Matrix Reloaded, Matrix Revolutions, Catwoman
Created photorealistic backgrounds from high resolution HDR spherical photography for feature films. Helped develop techniques for stitching HDR panoramas, 3D modeling from photogrammetry, and accurate texture projection lineup that are now industry standard for creating CG backgrounds.
Senior Applications Engineer / Web Multimedia Manager
Cyra Technologies (now Leica Geosystems)
January 1996 - January 2002
Helped develop the first long range LIDAR scanner and software from an early start up stage to an internationally adopted technology.